Having used my basic "Space Mouse" in other software for a "Floating Camera" It would be amazing if one day support for this could be incorporated in BeamNG. Just being able to move a "Camera Viewpoint" around in full 3D movement/freedom would be wonderful. These devices have been out for many many many years now, and would love to see them supported as a cinematic free floating camera view.
You will probably laugh...... But it's only taken me 1 whole month to find out that SHIFT C Takes me onto a free flying/roaming camera mode that I was hoping for, since day one, so that's great to have finally found this But this does again, strongly want me to put out a plea to the devs to ask if perhaps one say they could add in the Connexion Space Navigator support for when we are in this free floating camera mode. These devices are used all the time in CAD work, in Google Earth and even in Second Life. I'm wild guessing it's an API thing that's very well established by now, as these devices have been used for probably a good 20 years by now. I appreciate it's not a TOP priority, but perhaps it could be looked at, as using one of these to 3D fly a camera viewpoint around is a total joy to use