Hi there! I would like to see the implementation of a suspension debug to see supension travel and maybe more statistics upcomming with the new update and active suspension. Watch from 5:23
Well... technically speaking... every bit of this information is already available from different apps. The only bit that isn't available would be suspension travel which could be possible I suppose if you tracked the beams that were labeled as such... but other than that that would be about the best you could do.
Yeah thats what I was thinking, all of this is already in game you just need to look at the apps for the game and they are there