So apparently a scenario I made overwrites some of the game's files, how can I figure out which ones and what causes this so I can fix it? My mod's folder goes this way: .zip>gameplay>missions>west_coast_usa>timeTrial>019-Island .zip>gameplay>missions>west_coast_usa>timeTrial>026-Island and .zip>gameplay>missions>west_coast_usa>aiRace>001-Island .zip>gameplay>missions>west_coast_usa>aiRace>002-Island And these are the content of the last folders containing the mod itself Is there anything visibly wrong here? Should I change some folders names to something specific in order to avoid overwriting? Also should I look for specific errors in the console? For now the mod works, but it would be much better to have this fixed and so far I don't know where to look. Thanks to @KillerBee 2 to pointing that out as well.
A file overwrites vanilla content if it specifies something of the same name in a file or has a file named exactly like a vanilla one. I’m no professional with anything map-related, but that’s where I’d look.