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teleporting cars with F8-F7

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by 0rangeGhost, Apr 12, 2016.

  1. 0rangeGhost

    0rangeGhost
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    in early versions F8-F7 teleported cars to camera all the time, now after a while of driving it respawn cars at camera position instead of teleporting, but first few minutes - it still teleports
     
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  2. gigawert

    gigawert
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    +1 on this
     
  3. Narwhal

    Narwhal
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    heres what i have noticed about this. the first time you teleport a car after ANY changes to it(not sure about color tho) it will reset it. but after that first teleport, so long as you dont change anything to the car, it should teleport it without resetting
     
  4. 0rangeGhost

    0rangeGhost
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    in 0.5.4 version problem still exists
     
  5. apple

    apple
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    Banned

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    Same problem bit anoying you call
    --- Post updated ---
    Same problem bit anoying you call
     
  6. Rolph

    Rolph
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    This really is super annoying and I would like it fixed. So +1
     
  7. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    F7 is not a game feature. It was a leftover debug tool.
    It's not being threated as an official feature.

    You guys used it so much?
     
  8. Taza

    Taza
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    Yes Nadeox1, I'd say I use it every time I play beamng. For me it's a feature, not a debug tool. Very useful feature.
     
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  9. SixSixSevenSeven

    SixSixSevenSeven
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    quite alot of people have been using it, even for things as simple as loading cars onto the H series etc
     
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  10. Nadeox1

    Nadeox1
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    BeamNG Team

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    We will see what can be done.
    As I said before, that has been threated as a debug tool since it ever existed, but I guess something can be done about it.
    Stay tuned :)
     
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  11. 0rangeGhost

    0rangeGhost
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    for me, i use it every time when cars gets stuck into each other, move fast to other location, move the car out of cave or something
     
  12. CarBro74

    CarBro74
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    Mar 29, 2016
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    You know, node grabbing is also a thing. After you grab a node, you reload it with CTRL+R.
     
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