Hello everyone. Today while messing around in game trying to set up VR to look good i accidently found simple fix for broken night sky in VR - disabling night cube maps in world editor. Im sure most of VR players have noticed weird game behaviour where left and right eye see separate night sky images, same applies to daytime sun and shadows positions. This doesn't fix white wall appearing when tilting head (also separate for each eye). Could we have simple temporary fix that would automaticly uncheck nightcubemaps while VR mode is on?