Hello! I want to create new map, but this time I think of useing different way to create roads. I have my texture maps with asphalt and grass. I import it with a heightmap, but whole terrain is made from asphalt. On "texture map" of asphalt i have only one white road, rest of picture is black. Whole grass "texture map" is white. What is wrong? How do this chennels work? Is there any tutorial how to use it?
Check the console. It's possible your 'Texture Map' is in the wrong format. PNG BW (not RGB) works fine here. Black = No paint White = Paint