I'm having some trouble with textures. I've edited the default hopper fascia, to add some custom eyelids, but now I'm not sure how to add textures to them. If anybody could tell me how that would be greatly appreciated. Thanks
Well they are not orange, so they have texture. They just need to be uv mapped. It looks messed up because the uv does not know where to map that part of the model to from my knowledge
How would I go about doing that in blender, I have little experience with UV mapping so I don't know where to start with this type of thing. Thanks for the response btw