Details? EDIT: NVM, thanks beamng for breaking my shit fix coming. I also have some parts messing with the new parts not related to my mod, i'll do my best to clean it up
NoDakSmack updated The Realistic Derby Project - Demolition Derby Mod with a new update entry: 0.17.1 Compatibility Patch Read the rest of this update entry...
Could you possibly add a 4 door moonhawk? Think it would be nice to have more bigger cars like that to derby and nice work so far 10/10
a 4 door car will likely come in the form of an old iron GM in the future rather than the moonhawk, but yea
a late 70's new Yorker would be amazing for this mod --- Post updated --- 4 door new Yorker. I have a 77 that has been in 1 derby and its the best looking car ive ever seen
https://gyazo.com/ddbb83ea3e9abd70fab1295135d42888 look what i see... also, for some reason the moonhawks will not load into the fairgrounds for me today for some reason. it just spawns the starter vehicle. Changed nothing since the last time i played
Awesome can't wait to see it and another question I know big cars are main priority but want ideas you have for trucks so far? I really miss the trucks but haven't been able to use them due to door welds have broke. lol.
That wasn't supposed to go into the update shhhh lol Are the presets fine if you load them outside of fairgrounds? Trucks are likely eventually but I can't make any promises on when that will actually happen. There's only 2, if they added another fullsize truck I'd maybe feel more motivated to get trucks done. Actually, the FIRST vehicle I partially did was the gavril pickup, I used it to learn on because it had the most simple frame and body. I'm sure it would almost all need to be redone now though. This is one of my first screenshots from beam
yes the presets are fine outside of the scenario. I went through previous saves/cache and deleted them, along with cleared cache. really unsure why its just the moonhawk not working. --- Post updated --- cdv or fleetwood?
Thats weird, make sure you don't have 2 versions somehow, like a manual download in the mod folder and a new version from the repository, they could be conflicting. Also make sure you only have RDP mod active in Fairgrounds, some of the other mods are still broken after the update. The caddie is a coupe deville, but the bluebuck pushed it aside.
aww damn on the caddy, lol. I went through and deleted anything and everything i could pertaining to your mod that wasn't stock and cleared everything out of the individual vehicle folders(gm/barstow/burnside/moonhawk), made sure there were no duplicates of anything(there wasn't). I'm really unsure why it started happening. I played a few days ago, left the game alone for a day or so and it started without downloading, or changing anything the first time I got back on. I deleted and reinstalled both your mod and the fair grounds. I also made the default vehicle the /RDP Limited Weld Derby Moonhawk (4), and it will not load into the fairgrounds(it still loads the truck), however it does load into all other maps. At this point I'm thinking the fair grounds just needs a compatibility patch, because the new patch is the only thing that has changed, although it worked for a few days after?
Yup, Our season just ended so expect more videos from Carbon Video. These are what I ran this year. Also, These are still open if anyone wants to make skins for this project if NoDakSmack allows!
When I learn how to make new .dds files for every body variant I suppose... I've been told it's not the easiest thing to do, but I don't know much about it (if anyone wants to pm me on how, go for it)
PSA for anyone with messed up presets, clear out your .pc files under documents > beamng > vehicles > (in this case for most of you it will be fullsize) getting tons of messages about this, my grand marshals aren't crashing your game, your old presets are conflicting with it
cool! right now i'm working on a skin for the covet based on your PT cruiser --- Post updated --- when will the trucks come out?