Think BeamNG should include a spiritual remake of stuntman?

Discussion in 'Ideas and Suggestions' started by Hati, Aug 10, 2015.

  1. Hati

    Hati
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    Not sure how else to phrase it. I just played the port escape scenario and the going to checkpoints around a port had me vaguely reminded of stuntman. These physics would make for a fantastic game in the spirit of stuntman. but it would also be a good first use for the physics engine while computer hardware can't handle more than a few cars at one time. As soon as we see physics sleep implemented you could have rather tightly choreographed checkpoint races requiring extremely death defying stunts like in Stuntman.



    Good fit, or not? :p
     
    #1 Hati, Aug 10, 2015
    Last edited by a moderator: Oct 21, 2015
  2. jimmeh2000

    jimmeh2000
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    sound like a fun idea, it would be cool if there was an air cannon prop to flip cars:eek:
     
  3. AdR

    AdR
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    The scenarios in BeamNG kind of remind me a lot of Stuntman, if we had a replay function then it's 100% possible to recreate those scenes.

    I was working as an outsource 3D Artist back then for THQ, did some of the 3D models for Stuntman: Ignition

    stuntman-ignition-20070627045641793.jpg stuntman-ignition-20070627045657589.jpg stuntman-ignition-20070809034344887.jpg

    muscle11.jpg newhero54.jpg newhero59.jpg
     
  4. Vailos Quiet

    Vailos Quiet
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    i can see it as a campains thing , i thing it would be cool
     
  5. JonasNL

    JonasNL
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    This is a great idea actually. I absolutely loved Stuntman. First game I bought to the good old PS2.
     
  6. vladmir poopin

    vladmir poopin
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    i hate playstations and yet i have 6...

    4 ps1
    2 ps2
    xbox 360
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    pc
    add me on xbox

    RAIN80W UNIC0RN
     
  7. Jester The Joker

    Jester The Joker
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    anything to get a willys jeep in beam!
     
  8. Stian Aarskaug

    Stian Aarskaug
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    xD Omg, I actually thought of this game as I was drifting the Grand Marshal on Port map, it kinda feels like the port map in Stuntman. Fuck, I liked the shit out of that game! The music is spot on, the gameplay is brilliant!

    I actually wouldn't mind if they did something like this, in the authentic way done in Stuntman. E.g. like side-missions.
     
  9. Occam's Razer

    Occam's Razer
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    I'm not normally one to hype things up, and prefer to release content with little to no warning. But I felt that I should mention that this thread has inspired me to dust off an old project concept of mine...

    goldenArches.png

    OT: I do like the idea of a stunt-oriented career adjacent to the standard one. In a previous thread, I suggested creating a category entirely for stunt challenges. As it stands, we already have something like that in the form of the many jump and hard parking scenarios as well as the port escape scenario. I'm personally hoping for a skiing one in the near future, too.
     
    • Agree Agree x 1
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