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Thinking of abandoning your art? A little inspiration : )

Discussion in 'General Discussion' started by ThreeDTech21, Apr 3, 2014.

?

Thought of throwing in the towel?

  1. Thought about it

    6 vote(s)
    60.0%
  2. Never crossed my mind

    4 vote(s)
    40.0%
  1. ThreeDTech21

    ThreeDTech21
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    1,616
    We are artist even if my art or your art isn't "pretty" even if its just programming code it's art, and like any good artist there may have been times when you felt - this is a lot to learn, I won't do it. We see it sometimes in the WIP vehicles that get abandoned. I think its a part of any craft like being a musician or going to school to be a doctor, the computer field is no different. Even if not related to BeamNG but something in the computer field, perhaps C++, Java, Python scripting, or just modeling in 3D,

    When I made a car for BeamNG, it looked easy enough, make a car in Blender and then put the car in game! why didn't anyone else think of this? There are only a few released cars in the forums? well let me add to that.. ha. Once I saw the amount of work it takes to put a full car in game, I said no way forget it, I finished the mesh in Blender and said well that's it, its crazy complicated, I'll download what everyone else makes in the forums. The thing that kept me going was thinking about everyone who has put time in and learned how to code, and learned how to put together a game like this, all you have to do is keep going! Now my car is in game almost complete about 75% done. Seeing everyone on the forums continue to progress and stick with it inspired me to keep going. We learn at different paces, but we learn. I pushed on and am still learning, the learning curse is steep but worth! the trick is to have fun. Learn at your own pace and understand that you won't understand everything at once let the knowledge come at its pace.


    So whats your story, how did you learn, most of all what was the time you said, I'm throwing in the towel who cares about this stuff anyway - but then decided to rock on! ;)
     
    #1 ThreeDTech21, Apr 3, 2014
    Last edited: Apr 3, 2014
  2. Bubbleawsome

    Bubbleawsome
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    Messages:
    1,887
    All the "arts" I could say I tried bring quite a list. You'd have trumpet, 3d modeling (3dsmax, blender, and maya), coding (Python, c, c++, c#, Java, JavaScript, HTML, and some Forge which is kinda a toolkit for minecraft java.) general drawing and painting, photoshop, digital art, comics, short stories, writing, "interior design", concept art, computer designing.

    I've only stayed with trumpet, some HTML, some photoshop, and computer art. (Stuff like custom water, lighting etc) Given up most of it.
     
  3. ThreeDTech21

    ThreeDTech21
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    Wow you've done a lot! I pretty much glanced at C++, did some maya, learning blender and now trying to code in lua. Still good thing you stuck with a lot of them! For the rest was it the learning curve? I think for most, the learning curve is what does it, its like this rushing river of knowledge that is annoying to cross, we don't want to get wet : ) but it narrows down what we really want to do in the first place, if we don't like it we toss it haha. We usually do follow through on our true interest though.
     
  4. SixSixSevenSeven

    SixSixSevenSeven
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    Sep 13, 2013
    Messages:
    6,958
    You know, lua is actually my least favourite programming language to have worked with so far (well, scripting language if you want to be pedantic about it).

    C, C++, C#, Java (don't like the IDE's, not like some of the standard conventions and API, language itself is fine though), Python, Lua, Ruby (don't like that either actually), VB.NET (second only to lua in the amount of hatred I hold for it), DCPU16 ASM, AVR ASM, Wiring (aka: "its C++ but because its on an arduino (or more accurately, the wiring project, arduino came later) we don't want to call it that so we didn't" or "Arduino C") and Javascript.
    If you want to count them, HTML and CSS too, but they aren't programming languages, they are markups. Then there is SQL, which I dislike but I dislike the alternatives too so there we go.

    HTML/CSS/JS I am working on an assignment for uni in. Use Java at uni. Home projects for PC are always in C# or python. Have been using computercraft and computers in minecraft is awesome enough for me to put up with lua. Play around with microcontrollers quite a bit which then necessitates C/derivatives,.
    Success when programming is motivation for your next 2 projects in its own right :p Tomorrows mission is coercing bob the biped (aka: dave) into walking.

    3d modelling, not my forte.
    2d graphics, not my forte.
    Drawing, not my forte.
    Writing, not my forte.
     
  5. IBsenoj

    IBsenoj
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    Joined:
    Sep 28, 2013
    Messages:
    818
    I know some C+, Python, html, html 5, java script, and CSS, not much. But I'm also a professional dancer :cool:, Gamer (like everyone else here) :p, got my own bounce house business, 3d modeler (new to it), animator, and Modder.

    - IBsenoj
     
  6. ThreeDTech21

    ThreeDTech21
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    Joined:
    Sep 27, 2013
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    1,616
    That is a massive amount of programing knowledge! So you work for a company doing programing, I always wanted to know how to get into that field if I get good at it. What kind of projects have you worked on before. And I think I've seen cumputercraft before, someone made a fully functional computer in minecraft, working memory stacks and a actual processor that calculated, all out of minecraft bricks!


    Sent from my iPhone using Tapatalk
     
  7. SixSixSevenSeven

    SixSixSevenSeven
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    I do not work for a company no. But I am studying for a degree in computer systems engineering.

    - - - Updated - - -

    Programming is all problem solving and logic. If you can break a problem down into smaller components and solve each one of those individually, you are good to go.

    One thing to invest in. A notebook and a pen. Write things out, draw flowcharts, diagrams, finite state machines if you must (actually when introduced to them I hated them, but they have already proven to be really useful). To be able to lay things out infront of you on paper is incredibly useful. Plus if you keep the notebook, when you move onto another project you can come back and have all your thoughts as a hard copy.



    For my A-Level coursework I wrote a piece of software in which you could place and connect logic gates, then it would output a truth table for the circuit you've made. Worked for most test cases :p There were a few which didn't work so I errm, removed them from my test plan and claimed it worked fully :p
     
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