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Thrustmaster Dual Trigger 3-in-1 gamepad input config

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by duk3luk3, Aug 7, 2014.

  1. duk3luk3

    duk3luk3
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    Joined:
    Aug 7, 2014
    Messages:
    7
    Hi,

    I'm trying to set up my Thrustmaster Dual Trigger 3-in-1 gamepad for beamng.drive.

    I've tried just about everything and I can get the game to load my input config, but nothing happens when I use the gamepad.

    Here are the relevant parts of the log:

    Code:
    11.864679|*** unknown0 ***
    11.864715| (unbinding...)
    11.864752| *** unbinding failed!
    11.864794| - Product Name: Dual Trigger 3-in-1
    11.864830| - Product ID: B323
    11.864865| - Vendor ID: 044F
    11.864901| - GUID: {B323044F-0000-0000-0000-504944564944}
    11.864962| - 19 objects: button0 (button), button1 (button), button2 (button), button3 (button), button4 (button), button5 (button), button6 (button), button7 (button), button8 (button), button9 (button), button10 (button), button11 (button), rzaxis (axis), ryaxis (axis), rxaxis (axis), zaxis (axis), yaxis (axis), xaxis (axis)
    11.865047|  - trying to load keyboard mapping: scripts/client/inputmaps/custom/keyboard.inputmap.cs - file not existing
    11.865519|loading...
    11.865556|gamepad
    11.865615|  - trying to load mapping via VendorID/ProductID: scripts/client/inputmaps/custom/b323044f.inputmap.cs - SUCCESSFUL
    11.865682|  - trying to load keyboard mapping: vehicles/pickup/inputmaps/keyboard.inputmap.cs - file not existing
    11.865744|  - trying to load mapping via VendorID/ProductID: vehicles/pickup/inputmaps/b323044f.inputmap.cs - file not existing
    11.865807|  - trying to load mapping via name: vehicles/pickup/inputmaps/dualtrigger3in1.inputmap.cs - file not existing
    11.865850| *** loading input map DONE *** 
    11.865899| *** done intializing vehicle (T3D side) *** 
    11.904067|C:/Users/Luke/AppData/Local/BeamNG/BeamNG.drive/alpha_prerace/shaders/procedural/f303987bf7a33323_V.hlsl(82,35): warning X3206: 'mul': implicit truncation of vector type
    11.949021|C:/Users/Luke/AppData/Local/BeamNG/BeamNG.drive/alpha_prerace/shaders/procedural/5a7a179733a272e2_V.hlsl(79,35): warning X3206: 'mul': implicit truncation of vector type
    12.044639|C:/Users/Luke/AppData/Local/BeamNG/BeamNG.drive/alpha_prerace/shaders/procedural/dc9ce15ba1082dc7_V.hlsl(83,35): warning X3206: 'mul': implicit truncation of vector type
    13.078110|Mapping string: MissionStart to index: 10
    13.112151|*** Initial Control Object
    13.113136|Activating DirectInput...
    13.113228|*** Control Object Changed
    
    I attached my inputmap file.

    Many thanks for any help!
     

    Attached Files:

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