Tips and tricks to keep things lean

Discussion in 'Content Creation' started by Brother_Dave, Apr 18, 2017.

  1. Brother_Dave

    Brother_Dave
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  2. tdev

    tdev
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    BeamNG Team

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    #2 tdev, Apr 18, 2017
    Last edited: Apr 18, 2017
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  3. LuisAntonRebollo

    LuisAntonRebollo
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    Horizon Zero Dawn is an awesome game... totally addicted to it :D

    One of my fav games of last years and one of my fav render engines running in consoles.
     
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  4. Brother_Dave

    Brother_Dave
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    Yeah the tree LOD is there, a simple but effective way to keep things light. Ive run across it when i made terrains in BeamNG and its really helpful.
    The load/unload of certain objects though was clever imo but that might be common knowledge and might be/not be applicable in Beamng. Thanks for the vid links, full of good stuff, always on the hunt for ways to make terrains good looking with minimum effort and as resource effective as possible!
    I agree, Horizon is a really good game :)
     
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