Released Toyota AE86 Trueno/Levin

Discussion in 'Land' started by schumacher, Jan 29, 2018.

  1. Shadows

    Shadows
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    The issue alot of you probably have is that you've still got old versions/materials of the mod laying around, which are conflicting with the PBR materials. So as they suggested, delete any traces of the old mod, configs, materials, etc, and deep clean cache.
     
  2. dart

    dart
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    I've never downloaded the Toyota mod and i'm getting texture issues.
     
    • Agree Agree x 2
  3. NeroForSpeed

    NeroForSpeed
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    Even though I deleted, reinstalled, and cleared Cache many times, for some reason the car is only showing up in Black if there's no skin Only the Unibody gets colored, not the whole car. The Car in the photos are supposed to be the Tuner Config, but this glitch applies to every car in the mod that isn't one with a skin. The Taillight Textures don't work for some reason too, this affects all the cars in the mod.
     

    Attached Files:

    • screenshot_2021-10-23_14-57-49.png
    • pain.png
    • pain2.png
  4. lilexjecto

    lilexjecto
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    Same with paint
     
  5. NeroForSpeed

    NeroForSpeed
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    This is the entire error log I got when I spawned in the normal Trueno Coupe
     

    Attached Files:

    • 11.png
    • 12.png
    • 13.png
  6. silence russian mods

    silence russian mods
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    i'm seen that lots of ppl are having issues with materials wich is weird since im not getting those issues myself

    here's my material file yall could try replaicing the one in the 86 zip with this and see if it helps
     

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  7. NeroForSpeed

    NeroForSpeed
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    I'm sorry, I found out I still had the Original AE86 Mod (The first one posted in this thread). When I removed that the car works 100% Fine now, I just need to deep clean my cache
    --- Post updated ---
    I added the Materials.json file after I saw this, I cleared my Cache multiple times, yet there's still a NO MATERIALS error

    The floor and a lot of the car is now a bright red
     

    Attached Files:

    • bruh.png
  8. gamerkecske07

    gamerkecske07
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    there's no change in the two materials.json file at all, they are exactly the same. can you send in the .dae file?
     
    #2868 gamerkecske07, Oct 23, 2021
    Last edited: Oct 23, 2021
  9. silence russian mods

    silence russian mods
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    Sure absolutely!
     

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  10. gamerkecske07

    gamerkecske07
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    Thank you, sadly i couldn't get it to work, but the problem maybe is that, it doesn't have the plastic material applied to it in blender. but i don't know, i'm bad, at texturing.
    --- Post updated ---
    upload_2021-10-23_23-6-51.png you should fix these issues, if you can
     
    • Agree Agree x 1
  11. silence russian mods

    silence russian mods
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    That's what Im trying to do but the problem for me is that i cannot recreate the issue, all the materials work fine for me
     
  12. gamerkecske07

    gamerkecske07
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    ok, then ill try to fix it tomorrow
     
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  13. nortenho

    nortenho
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    i dont get any issue and i even cleared my cashe
     
  14. silence russian mods

    silence russian mods
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    Thanks man i really appreciate it if you need and help or you have any questions just dm me on discord 2004bmw530d#0398
     
  15. gamerkecske07

    gamerkecske07
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    okay
     
  16. EunosRoadster69

    EunosRoadster69
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    I did everything you said didnt work. Ive done verify integrity, deep cleaning, normal clear cache and verify integrity. Am i missing something?
     
  17. driftbox

    driftbox
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    i think after fixing texture issues and changing some things it will be good base for making lore-friendly version




    i know how to make new badges btw
     
  18. Agent_Y

    Agent_Y
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    I wouldn't make a lore-friendly version before handling is fixed. Because the mod kinda loses a major highlight by changing the badges, and issues will be more apparent, kinda like the Prasu mod where the rework no longer has the legendary status and everyone complains about the issues it has (and bad handling is quite a big issue with the AE86 mod).
     
  19. TheSpiffyFox

    TheSpiffyFox
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    Unfortunately, the chime is broken, it make sounds even when I'm at a stand still
     
  20. EunosRoadster69

    EunosRoadster69
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    That happens when the chime is on or over 120kmh and respawn. When that happens i belive pressing CTRL + R making the whole game reload fix it.
     
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