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Traffic vs corners...

Discussion in 'General Discussion' started by Jeppoer, Sep 2, 2019.

  1. Jeppoer

    Jeppoer
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    Joined:
    Jul 27, 2017
    Messages:
    64
    Hey there,

    First off, I love the implementation of traffic into the game! It has improved much since it was a mod.
    But am I the only one who finds the AI very slow around corners? take a look at this video, I set the speed limit way higher than reachable on JRI, but look at the speedometer in the right bottom corner...


    What do you think?
     
    • Agree Agree x 4
  2. Sithhy™

    Sithhy™
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    Joined:
    Apr 5, 2017
    Messages:
    3,345
    In the Traffic mod there was a risk setting which you could change & that would influence how crazy the AI would drive, but with this official implementation, it seems to be set at a "safe" value thus the AI is very cautious around corners etc.

    Wish the devs would add an option to the Gameplay settings to change the risk value
     
    • Like Like x 2
    • Agree Agree x 2
  3. Jeppoer

    Jeppoer
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    Joined:
    Jul 27, 2017
    Messages:
    64
    Indeed, I found setting the aggression value to 1 (from 0.6) to be more realistic. The only problem was that the awareness feature would mess up and the AI would crash into your back quite often.
    A risk parameter would be nice along with the other settings for AI traffic
     
    • Agree Agree x 2
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