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Transfer 3D models

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by pinkman, Sep 13, 2016.

  1. pinkman

    pinkman
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  2. Nadeox1

    Nadeox1
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    You have to put the .DAE file in the folder of the level you want to use them on.
    Then add them using the Editor (F11)
     
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  3. pinkman

    pinkman
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    I did exactly, but the game crashes, I tried a lot of objects, but the game crashes (
     
  4. Nadeox1

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    Maybe your object is broken or too complex?
     
  5. pinkman

    pinkman
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    I tried to download a trampoline consisting of 10 polygons. I downloaded the Collada file extension .dae, opened in the editor, I saw the name of the object, click on it, but then the game crashes
     
  6. Nadeox1

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    Link to that object?
    I will try to import it aswell.
     
  7. pinkman

    pinkman
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  8. Nadeox1

    Nadeox1
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    Works fine


    Are you sure you are trying to import the DAE (and not the SKP file?)
    Are you placing that file in the correct folder?
     
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  9. pinkman

    pinkman
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    I downloaded the file collada, further .dae file copied in level/"NAME LEVEL"/art/shapes/sketchup
     
  10. Nadeox1

    Nadeox1
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    The game logs should tell why it's crashing.
    Go to Documents/BeamNG.Drive and upload here the beamng.log
     
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  11. pinkman

    pinkman
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    http://dropmefiles.com/Iwyxp
    --- Post updated ---
    I tried to download the map to another object, and he appeared. It was in the map, I think
    Thanks for the help)) would not have happened without you))
    ------------------------
    upd:
    I installed a bulldozer, but without texture, can somehow fix them?
     
    #11 pinkman, Sep 14, 2016
    Last edited: Sep 14, 2016
  12. Nadeox1

    Nadeox1
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