TSStatics from ECA have messed up materials

Discussion in 'Content Creation' started by NaxNir, Dec 12, 2015.

  1. NaxNir

    NaxNir
    Expand Collapse

    Joined:
    Jan 28, 2014
    Messages:
    618
    When I import a TSStatic from ECA into my map it looks like this:
    BUGGY MESS.PNG
     
  2. Scepheo

    Scepheo
    Expand Collapse

    Joined:
    Feb 10, 2015
    Messages:
    601
    That's because you didn't copy the materials correctly. Look in the console (~) to see what materials or textures are missing. Look for those in the ECA folder and add them to your map and material.cs files.
     
    • Like Like x 1
  3. gigawert

    gigawert
    Expand Collapse

    Joined:
    Sep 6, 2015
    Messages:
    2,029
    You have to make a new folder in levels, copy the GridMap files to it, then replace all "GridMap"s in the materials and other files to the name of your map, then copy the static objects from ECA to your terrain, plus the materials.cs files. Add to the materials.cs files if they are already there.
     
    • Like Like x 1
  4. NaxNir

    NaxNir
    Expand Collapse

    Joined:
    Jan 28, 2014
    Messages:
    618
    Thanks everyone! It's fixed! ;)
     
    #4 NaxNir, Dec 12, 2015
    Last edited: Dec 12, 2015
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice