Alrighty, i have zero knowledge on html scripts and i want to try to produce a gauge that will stream the information from the turbo charger. I have found the lua stream files but i honestly have no clue how to make this. I'd love some help or guidance on this. Would be nice to have a little psi gauge for us boostaholics. Here is what i've found in the lua files. if streams.forcedInductionInfo then gui.send('turbochargerInfo', { rpm = curTurboAV * 9.5493, coef = M.turboCoefPower, boost = turboPressure / 6894.76, inertia = turboInertiaFactor, thr = currentThrottle, backpressure = backPressure, bovEngage = bovEngaged, wastegateFactor = wastegateFactor, }) Might not be useful but its all i could find so far. Help would be appreciated. I figured it would be easiest to just take an existent app like the tachometer or something and convert it over to the turbo chargers information. Would need a special image for the gauge i know. But id like to know if its possible to stream the information over to a gauge. Thanks.
Yes it is. I have made some kind of boostgauge already. You can just use the same jbeam as the gauges for the needle. Only the function has to be changed to "boost" i think. Dont have the file by hand atm so i cant check it.
I also made one a while back (it was crazy hackery) but it was before the semi had the boost gauge. I use the semi's now ["turboBoost" , "semi_needle_turbo" , "dc3","dc3l","dc12", {"x":10, "y":0, "z":0} , {"x":0, "y":0, "z":-5.4} , {"x":0, "y":0, "z":0}, 0, 50, -25, 1],
There hasn't even been any progress on this, so put "nothing" in your game and that "nothing" will work.