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Two problems here, gfx driver and 360 controller

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Dragothor, Sep 5, 2013.

  1. Dragothor

    Dragothor
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    Sep 5, 2013
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    I just got this game, which looks incredible, but i cant seem to get it to run very well at all. Ive never yet had this problem with mass produced games like Skyrim etc. The options dont let me choose my nvidia card, just the integrated crap. Ive attached my dxdiag, though it doesnt even list my gfx card on i dont think. Its an nvidia 630m.
    2nd problem being my generic, off-brand 360 controller does not seem to plug n play. Dont know if i have to activate it or something but keyboard controls suck, so hopefully it will work.
    Any help with these problems is much appreciated, thanks for your time
     

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  2. Dragothor

    Dragothor
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    Sep 5, 2013
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    bumping up for some help here...
     
  3. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  4. Dragothor

    Dragothor
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    Sep 5, 2013
    Messages:
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    Yeah i tried that the other day, and i guess it works,it says i have gou activity when beamng is running now. Its just not the performance that i thought i would get out of this game. As for the controller software i believe that it automatically installed, although there isnt even a windows 8 driver in the link you sent. The controller is an afterglow product btw.

    - - - Updated - - -

    lright finally got my controller working, if anyones having problems just check this thread out, especially if you have an afterglow controller. You may have to change the guid and a few commands in the inputmaps file, I had to. And anyone having a problem steering, change where it says joy_steer in your file to steer. Thats what finally got my steering working for me
     
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