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Unable to set a LUT for my G29

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Rodent_Appreciator, Feb 20, 2021.

  1. Rodent_Appreciator

    Rodent_Appreciator
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    Feb 20, 2021
    Messages:
    4
    Hello,

    Everyone knows about the dead-spot in FF with the G29. I was pleased to see that BeamNG lets you use LUTs to correct that. I wanted to use the same one i use for Assetto Corsa, however the game doesn't detect it. I put it in the inputmaps folder, hit Ctrl+L, Apply and then re-open the menu but I don't see any changes made to the curve.

    Am I doing something wrong? What are your experiences with this?

    Also: What are the settings you recommend for my G29 so it feels simmilar to AC?
     

    Attached Files:

  2. Fluffy Panda

    Fluffy Panda
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    Global Moderator
    BeamNG Team

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  3. Rodent_Appreciator

    Rodent_Appreciator
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    The ID is 100544

    Sorry for not posting earlier. Comepletely forgot about this now that i mostly play on my xbox controller
     
  4. den_chik

    den_chik
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    Try to rename it to "wheel.lut"
     
  5. Rodent_Appreciator

    Rodent_Appreciator
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    THANK YOU! The game now recognizes the file
    --- Post updated ---
    I didn't expect an answer to a 2 month old thread i forgot about. You guys are great!
     
    • Like Like x 1
  6. P_enta

    P_enta
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    I don’t notice any dead spot in my g920...
     
  7. Rodent_Appreciator

    Rodent_Appreciator
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    Feb 20, 2021
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    Try this out if you want and see if it's any better. I thought all of the new G wheels had this problem
     

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    #7 Rodent_Appreciator, Apr 22, 2021
    Last edited: Apr 22, 2021
    • Like Like x 1
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