Unsolved Unity Car in BeamNG RefNode & Camera Node Locations

Discussion in 'Mod Support' started by Mario64iscool2, May 7, 2017.

  1. Mario64iscool2

    Mario64iscool2
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    Mar 20, 2016
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    Where exactly should I put them? I don't have an idea of where to put them. Here's the files:
     

    Attached Files:

  2. thomatoes50

    thomatoes50
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    BeamNG Team

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    Jan 31, 2013
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    the zip doesn't have the right structure.

    the zip should be like this UnityCar.zip/vehicles/UnityCar/****

    after you correct this you can put the zip here Documents\BeamNG.drive\mods\unpacked
     
  3. Mario64iscool2

    Mario64iscool2
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    I have the mod in the folder with the correct file structure. Now I need a figure on where I should put the RefNodes.
     
  4. Dummiesman

    Dummiesman
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    Hey there! refNodes basically tell the game how the vehicle is oriented, and where the center of it is.

    Grab the refNodes section from here: https://wiki.beamng.com/JBeam

    Next, adjust it to meet the following criteria:
    ref: this should be in the center of the vehicle, or close to it
    back: this should be directly behind of ref direction wise.
    left: this should be directly to the left of ref direction wise.
    up: this should be directly above the ref direction wise.
     

    Attached Files:

    • upload_2017-5-25_2-51-16.png
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