Cant remember if it was only because of the monthly cost of UE4 that made beamng leave it but anyways, its now free. The downside yet again is that it got a provision system for those who want to release a game or movie using UE4. Personally i like Beamng as it is and dont know any good reason to switch engine. https://www.unrealengine.com/blog/ue4-is-free
Unreal engine 4 was not free for personal, it used to be 15$ a month. If you signed up for the github education pack it was free, which I did.
Oh right, let me help you with what it was so we get that clear, it was CryEngine And yea UE.. it used to cost
I think Unreal engine used to be free, But then they switched to a subscription system. If you are to be believed it is now becoming free again. If that is the case they must have seen how many people have been adopting Unity as the platform of choice to learn on.
I dont know anything about if UE been free earlier, all i know is now it doesnt cost you a dime, if you're using it for personal use, if you're a company, then theyll use the provision system, so free to use as long as you dont want to show more then screens to someone Yeah i guess they want their "share" but theres many alternatives that dont ruin you
unreal-3 was free, unreal-4 started out NOT free, but it's now free* for the non-pro version *they get an automatic 10% of any earnings you make from U4. i've not tried Unreal. i played around with the unity engine with the idea of using a video of a road combined with a 3d mesh car running on an invisible 3d road. unfortunately, video was unity-pro only. that and not being very good with coding stopped the idea cold.
Yes and no. The Unreal Development Kit was a free-for-personal-use version of UE3, but lacked source code access and was limited to PC and mobile development.
As valve say, not rumour. However any source 2 game sold must be available on steam, valve take a 30% cut on steam sales as is, so there's your payment to valve for using the engine. No doubt a splash screen will be required too.
But the likelihood is that if you are selling a game on PC you are gonna want to put it on steam anyway. But hopefully source 2 will mean good things for linux and possibly android too since nvidia put half life and portal etc on android. Maybe with source 2 it will be open to all android devices and built into the engine itself rather than nvidia porting. One can only hope.
I see, I'm not up to date. Source 2 will support Vulkan. Vulkan will support Android. So yes, the possibility is definitely there.