Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

Thread Status:
Not open for further replies.
  1. HeepXJ40

    HeepXJ40
    Expand Collapse

    Joined:
    Feb 6, 2020
    Messages:
    212
    Sheesh... That still looks work in progress but it's like 10,000x better. Can't wait.
     
  2. monobrau

    monobrau
    Expand Collapse

    Joined:
    Aug 18, 2013
    Messages:
    187
    In a way, it seems almost logical. The Torque 3d 4 release candidate posts on their discord (hidden now) had pbr working in their pre release builds, and could be used in playable tech demo.
     
  3. CaptainZoll

    CaptainZoll
    Expand Collapse

    Joined:
    Nov 10, 2016
    Messages:
    1,988
    considering they just recently finished that texture baker, they're probably using the opportunity to go through and replace particularly bad textures.
    considering the pigeon, wigeon, and likely the bolide are all coming in .23, i'd imagine the semi isn't going to get a full remaster just yet.
    then again, the pigeon and semi were originally released it the same update, so maybe they want a nod to that by remastering them at the same time.
     
    • Agree Agree x 2
  4. The Shotty

    The Shotty
    Expand Collapse

    Joined:
    Mar 15, 2014
    Messages:
    1,463
    The normal maps(?) on the semi look slightly smoother, but that could just be the newer graphics making textures look a lot smoother, or even just new textures for the semi in general
    upload_2021-6-11_3-35-28.png
    upload_2021-6-11_3-35-40.png
     
  5. HeepXJ40

    HeepXJ40
    Expand Collapse

    Joined:
    Feb 6, 2020
    Messages:
    212

    It's definitely PBR. You can see the fresnel effect on the tires and maybe a little bit on the cab.
     
    • Like Like x 6
    • Agree Agree x 1
  6. fivedollarlamp

    fivedollarlamp
    Expand Collapse

    Joined:
    Sep 18, 2016
    Messages:
    2,739
    I never thought a jpeg of some truck tires would make me feel like ascending to a higher state of being, but here we are
     
    • Agree Agree x 16
  7. YellowRusty

    YellowRusty
    Expand Collapse

    Joined:
    Nov 9, 2016
    Messages:
    1,079
    The reason for the omission being... what exactly? And isn't the lack of fuel filler doors something that's never been directly confirmed as a stylistic choice? I thought those were on long-term hold until the team made a decision on how to handle in-game refueling.

    There's a certain level of detail I don't think is worth reaching for (for example, most real-world tires carry an insane amount of regulatory / standardized information raised on the sidewalls, sometimes duplicated for multiple regulatory zones), but I do think that there might be some merit to having some of the basic information readily visible.
    • Tire Manufacturer - helps flesh out the in-game economy of car parts; provides a handy reference for the parts purchasing system that will be essential to the eventual career mode
    • Tire Size & Type (radial, t/a, etc.) - allows a quick, at-a-glance look at the tires fitted to a configuration without having to go deep into the parts selector. There have been many occasions where I've had to dive deep into the suspension drop-downs to find out what tires a particular config has so that I can copy it over to a new config I'm building/
    • Tread Type / Recommended Use - this is already baked into the parts selector, but it can't hurt to have it marked on the tire too.
     
    • Agree Agree x 7
  8. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,838
    I could be wrong but I believe thats something to do with how the model is mirrored for symmetry, changing one side to have fuel doors would just add unnecessary polys. idk thats just what I remember reading back in the day, but I might be completely incorrect.
     
    • Agree Agree x 7
  9. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,296
    I'm not texture artist, but please remember that textures have limited size, and a lot of tires have the same common materials for all sizes of tire. Using different material for each size with high resolution texture to make these information perfectly visible would generate a lot of additional work for renderer, and gpu memory. Just look roughly through part selector how many different textures, materials we would have to use :)

    Tire manufacturer and type is not too hard for game engine, offroad tires have that already, just super specific information is too much, imo. The best way is to find good compromise ;)
     
    • Like Like x 20
    • Agree Agree x 5
  10. The Shotty

    The Shotty
    Expand Collapse

    Joined:
    Mar 15, 2014
    Messages:
    1,463
    The only thing i could think of there is to have a small textured area which uses an identical material to normal tires but instead contains a texture sheet with a list of tire sizes which can be different for each vehicle, like with how the badge textures work on car sometimes. Still a bit janky and not really optimal though
     
    • Agree Agree x 6
  11. BlackMetal

    BlackMetal
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    84
    Alright after looking at that tire picture for like 20 minutes in total I can't wait to see a video on Beam's YT channel. The lighting quality is between Eevee and Cycles, before it was like viewport eevee rendering level with 1 bounce lighting, this is mad and came out of nowhere (at least for me)
     
    • Like Like x 1
    • Agree Agree x 1
  12. gtaman788

    gtaman788
    Expand Collapse

    Joined:
    Aug 15, 2012
    Messages:
    234
    I wonder if the updates will make the make look more 2015ish rather then 2009ish. beamng in the current state however does not feel dated ( IMO ) Has a classic sims ageless Vibe to it.

    BTW i love you're useer name is it based on Goof old Black metal from norway of the 90s :D AKA gorgoroth.


    Anyway. As for other things other then the bond Bug.

    I wonder if one thing i want. is more Old paints ( rusty to/more so ) Skinns.

    Bello needs one. Something about a 50/60s VW/Fiat With rust that i love. :)
     
    • Agree Agree x 4
  13. BlackMetal

    BlackMetal
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    84
    Not just gorgoroth ;) genre in general. Yeah cars are looking straight out of production line would be cool to see ''used'' skins on all of them
     
    • Agree Agree x 1
  14. gtaman788

    gtaman788
    Expand Collapse

    Joined:
    Aug 15, 2012
    Messages:
    234
    OMG me to. Massive fan. gorgoroth Nargoroth. Mayhem. Burzum. DSBM like silencer abyssic hate. For me the 1990s Demos are the best. :) Torgeist is also awesome.

    Anyway OT. I also wonder with the new engine mode up dates ( they working on engines as for as i know ) more to the point powertrains. Looknig for ideas..


    Abusing some Covets. And playing Good old Black metal. And Killing the New Wigen ( what ever its cold ) pretending am in the Home Land of Norway ( and Australia where i live ) will be awesome,


    I wonder IF/WHEN we will be a v8 200bx swap ;)
     
    • Like Like x 1
  15. BlackMetal

    BlackMetal
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    84
    I love Mgla, Furia, Agalloch, Drudkh and bands you said Sterbend is also good kinda like Silencer just more tamed
    There's a mod for V6 200BX (2JZ) good for time attack setups
     
    • Like Like x 1
  16. esesel

    esesel
    Expand Collapse

    Joined:
    Feb 18, 2019
    Messages:
    435
    Nice to see the tires are no longer black round Pirelli
    fuck black metal all my homies listen to trash metal, seriously tho even if they made good music they are all fucking neo nazis
     
  17. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,645
    On topic now: I'm not sure if this has been said before, but the Wigeon probably will share parts with the pigeon, so the pigeon may get a partial remaster like the grand marshal and h-series did.
     
    #31057 Trophy, Jun 11, 2021
    Last edited by a moderator: Jun 11, 2021
    • Like Like x 3
    • Agree Agree x 2
  18. GearHead1

    GearHead1
    Expand Collapse

    Joined:
    Nov 21, 2019
    Messages:
    271
    You realize this now?
     
    • Agree Agree x 1
  19. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    1,755
    If PBR really is coming to BeamNG, it won't be in the next update. They would have to redo every texture in every car and every map - is it even worth all that effort? There's just no way, sorry (unless they've been working on it for longer than we realize)

    Unless it's actually just RTX, in which case about half the player base is about to be left in the dust
     
    #31059 vmlinuz, Jun 11, 2021
    Last edited: Jun 11, 2021
    • Agree Agree x 3
  20. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,645
    It could be a render but I doubt that. With them remastering a lot of things, this would be a good time to add pbr.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice