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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. rmfurm

    rmfurm
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    Feb 18, 2017
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    me when speculating updates

    on topic:

    I really hope to see some expansion of the map of the ETK center, but, wouldn't they have to increase the size of the terrain, and would that be able to be done while keeping the original details? I don't know much about the ins and outs of managing terrain in the editor but the terrain shape looks the same on both the Nadeox screenshot and the current in game one. Is that possible, increasing the size while keeping the current map?
     
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  2. Haida

    Haida
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    Pessima does have chrome trim on trunk.
    upload_2021-12-1_15-3-0.png
     
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  3. Nacho Problem

    Nacho Problem
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    like bromine
     
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  4. Haida

    Haida
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    No, Pessima wasn't remastered back then. Everything looks the same as now.
    screenshot_2021-12-01_15-06-32.png
    upload_2021-12-1_15-11-6.png
     
    • Agree Agree x 5
  5. driftbox

    driftbox
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    its not pessima remaster lol
     
  6. JUGMBH

    JUGMBH
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    New pessima is 100% coming next update
     

    Attached Files:

    • y7XDZkc.jpeg
    • gOkCCkJ.jpeg
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  7. Haida

    Haida
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    yeah we noticed.
     
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  8. driftbox

    driftbox
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    everyone know about that.
     
  9. Nacho Problem

    Nacho Problem
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    whats these images
     
  10. JUGMBH

    JUGMBH
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    Nadeox1s images on imigur
     
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  11. driftbox

    driftbox
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    these pictures are from nadeox imgur
     
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  12. Jack The Ripper 2

    Jack The Ripper 2
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    I haven't noticed that the trunk was open on this image... maybe they are implementing the Openable mod directly to the game? As they did with the Traffic AI back in the day
     
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  13. XR8guy

    XR8guy
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    look at the front of the police car, the boot probably opened due to a crash.
     
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  14. FFIVGUY

    FFIVGUY
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    And don’t forget it also probably got hit by the GM
     
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  15. Jack The Ripper 2

    Jack The Ripper 2
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    Yeah, but even then, the damage in the GM seems to be very slight, also, the Openable mod being implemented in game + the option we have of the walking mode (that just spawns out of the car, so we might get even a transition because of this, instead of the little lag and *puff* you're outside) + the new doors on the van, might not be too far off of what we could get, right? Would be a huge implementation
     
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  16. depewm07

    depewm07
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    Man I would love something like that imagine they could use walking mode a bit differently and give us props to put in the vehicles like real-life how you can put things in trunks currently we can't do that and this makes sense for the future "career mode" and possibly loading the fridge in your car or van :cool:
     

    Attached Files:

    • fridgecar.jpg
    • Agree Agree x 7
  17. Acrain7

    Acrain7
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    https://beamng.com/game/news/blog/new-vehicle-reveal-the-cherrier-vivace/

    Enjoy! :D




    So, new, higher resolution rock textures, redone light FX (Finally!)

    upload_2021-12-1_10-4-50.png
    upload_2021-12-1_10-5-3.png

    Trees seem to have been added in this field, replacing the grass and small bushes, and all the trees seem to be PBR as well!

    Could just be the resolution difference, but it looks like the tire textures have much more detail
    upload_2021-12-1_10-7-50.png
    upload_2021-12-1_10-7-43.png

    upload_2021-12-1_10-8-46.png
    upload_2021-12-1_10-8-38.png

    The glass texture looks much less green, and you can see that the window frame itself is PBR now, as are the wipers!
    upload_2021-12-1_10-9-8.png
    upload_2021-12-1_10-9-17.png

    Shadow draw distance looks huge now, check out the shadows cast on the peninsula in the background!
    upload_2021-12-1_10-11-21.png
    upload_2021-12-1_10-11-16.png

    And this stretch of road!
    upload_2021-12-1_10-13-25.png
    upload_2021-12-1_10-13-16.png

    I also noticed that it seems that either the tree model LODS themselves have been changed, or FXAA is now keeping more detail in the trees. Whatever the reason, you can clearly tell the difference, with trees at a far distance appearing much sharper, unlike the current blobs of green we have today.


    The Oilex Pessima Touring Car has a custom double wishbone red rear subframe?

    upload_2021-12-1_10-17-33.png

    Look at the detail in these taillights :D
    upload_2021-12-1_10-18-24.png
    upload_2021-12-1_10-18-39.png

    And the tire lettering!
    upload_2021-12-1_10-18-58.png

    Dope detail in the ground of the industrial map
    upload_2021-12-1_10-21-41.png

    And the fridge is mounted in the bed of the D-series!
    upload_2021-12-1_10-21-58.png


    Check out how the light interacts with the ground on PBR surfaces!
    upload_2021-12-1_10-23-15.png upload_2021-12-1_10-23-27.png

    Also, these particle effects seem to have motion blur, could be edited, but I don't think so.
    upload_2021-12-1_10-23-58.png

    Last but not least, it seems that the DOF, at least in photos, has been greatly improved, Allowing for much cleaner transitions in DOF, almost like it's actually distance based, rather than just an on screen overlay. Seems to allow for Tilt-Shift photography, even! All in all, looks like an absolutely sexy update is around the corner. :D


    Can someone recreate the Hirochi Raceway Shot? Something about it feels different, but i can't put my finger on it. Was there always a Hirochi Raceway sign?
     
    #35997 Acrain7, Dec 1, 2021
    Last edited: Dec 1, 2021
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  18. Koichiro Iketani

    Koichiro Iketani
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    Found the NileRed viewer
    --- Post updated ---
    TECHNICALLY it wasn't teased
     
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  19. Aari

    Aari
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    the chrome was always there:p
     
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  20. B3ARD3DRAG)N

    B3ARD3DRAG)N
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    I hope whoever found this Imgur is getting free discord nitro and YouTube premium for life.
     
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    • Agree Agree x 1
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