WIP Beta released (V1-4 RELEASED) 1968-1972 Mazda Cosmo (L10A, L10B)

Discussion in 'Land' started by Driv3r1142, Feb 22, 2019.

  1. Driv3r1142

    Driv3r1142
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    Mazda Cosmo Sport L10A and L10B
    screenshot_2020-12-17_21-53-57_edit3.png

    It's a bird!
    It's a plane!
    No its SUPERCAR!!!

    V1-4 Out now!

    Changelog

    UNINSTALL ALL PREVIOUS VERSIONS and CLEAR CACHE.

    DOWNLOAD
    PLEASE DO NOT REUPLOAD

    FIX FOR BROKEN MARATHON DE LA ROUTE SKIN;
    https://www.beamng.com/threads/v1-4...da-cosmo-l10a-l10b.61106/page-19#post-1274274



    The First generation Mazda Cosmo is a 2-seater Grand Touring Sports car that was manufactured by the Japanese auto manufacturer Mazda from 1967 to 1972. This was their first performance oriented car, and the one that sent them down the path towards the performance legend they are today.

    The Cosmo was first introduced at the 1964 Tokyo Motor Show, and after several minor design changes and prototype test cars, the production version launched in 1967. Partway through 1968, it was revised once again, featuring a face lift enlarging the grille for better airflow to the radiator, an extended wheelbase, air conditioning (Though this mod doesn't have it,) and a more powerful version of the 10A engine. This hand built car's production ran until 1972, with just under 1200 units made overall. Today they're prized collectors items, with rusted out hulks bringing anywhere from 20k-60k USD, and pristine examples routinely pulling well over 100,000$ at auction.

    Everything about the vehicle was designed by Mazda from the ground up, around the Wankel engine;
    The design goal was to find the best use for every ounce of the quite impressive, but relatively weak power output of the small engine, which required the car in question to be light and compact, have a low center of gravity, and have an innovative suspension and drivetrain solution.

    Because of the need for light overall vehicle weight, these cars are very nimble. They also had a somewhat soft suspension, making up for it with a sway bar and unique suspension geometry up front, which is designed to add a small bit of a cornering advantage utilizing normal vehicle roll while cornering.

    The bodywork, and frame, were put together all as one piece as a unibody... Asides from the lower valance panel for access to the radiator and front sway bar, hood, trunk, bumpers, and doors; Leading to an overall more structurally sound design compared to contemporary cars, even other unibodies.


    All loaded, the car only weighs around 1000kgs, or a little over 2200 lbs for us Americans, quite impressive for the 1960s when most sports cars at the time were twice as big, weighed nearly twice that amount, and utilized weaker engines that were significantly larger... European, Japanese, and American cars included.



    My mod in particular focuses on the the L10B version of the Cosmo, however it also features a WIP version of an L10A aswell. Currently there's no plan for a 110s export model; asides from different badging they're almost identical to the JDM version.

    Featuring a hand built double wishbone independent front suspension, and a DeDion tube dependent rear suspension, no part is directly taken from any other vehicle without first being significantly edited or transformed; Almost all of the JBeam work is 100% custom.

    screenshot_2019-02-22_00-31-25.png
    The vehicle features a 10A Wankel engine, which IRL generates around 110HP and 96 ft-lbs of torque (BeamNG has it at 126 HP and 103 ft-lbs of torque using data from real torque curves.)

    This mod also features its own custom wheels that have been integrated into the globalWheels system. These wheels can be installed on any car that supports 4 lug wheels, and most 4 lug wheels are compatible with this mod (With a few notable exceptions I will discuss in a future post.)


    MODEL;

    The majority of the modeling work, and all of the UVs and textures are mine;
    View of the body in core project file
    30e3603e666ee62f9960d50543a1835d.png

    Mirrored and UVd view of the body in export project file;
    e36f2054ebbda97b5f5082bdeaf4a182.png

    The engine mesh came from @mike94 s 1958 Satsuma 210 mod;

    screenshot_2019-02-22_00-23-23.png

    It has been reconfigured, re-UVd and re-textured.

    I have contacted mike94 regarding his engine model and have permission to use it;


    52f8b7604ab85cc0187a8cfb743493b0.png

    The overall vehicle model has some flaws here and there, however I'm satisfied with it... it does the job, and looks halfway decent. I'm open to hearing constructive criticism/better ways to do things.

    PROGRESS REPORT;

    screenshot_2019-02-22_04-54-25.png
    Not including future aftermarket parts.
    • Model; 100%
    • UVs; 100%
    • Textures;100%
    • JBeam; 99%





    CREDITS;
    @Driv3r1142 ; Modeling, UVs, textures, JBeam
    @atv_123 ; Support, reference finding, testing
    @mike94 ; Original engine model
    @donburi ; References, some textures.
    BeamNG.drive devs; JBeams used as a base and transformed into new parts, bits and pieces from official car models
    @Quattrovalvole ; Engine sounds (taken from https://www.beamng.com/resources/13b-wankel-rotary-sound-for-the-200bx.2234/)




    BUGS;
    Some users are reporting issues with the engine sounds not working. Please comment if you're having issues, I'm still trying to figure that out as for sounds are working fine on my end and for other users.



    NOTE; THIS MOD WILL CONFLICT WITH ANY MOD WHICH HAS A FILE PATH NAMED "jbeam_tester". If the mod fails to work because of this, please let me know.





    REQUESTS;

    If anyone knows what sorts of options these cars had, including colors, please post below. I'm looking to add some stuff to this car that most people haven't seen before, that were options.


    I would also appreciate some better engine sounds. I'm currently using placeholder Wankel engine sounds, however they kinda sound funny, and don't sound like a 10A.


    Please make sure your feedback is constructive and useful. I also ask that you refrain from mindlessly bashing things just because you don't like something

    Please keep the thread clean, and on topic. Please don't suggest any fake names, for the time being this will be a forums only project/mod.


    Download is attached below as a .ZIP file.

     

    Attached Files:

    #1 Driv3r1142, Feb 22, 2019
    Last edited: Jan 26, 2021
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  2. Obamamixdude

    Obamamixdude
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    Something I haven't expected to see! Looks amazing! :O (Also a great addition to the rest of your vehicles! :D)
     
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  3. Royal_Stig

    Royal_Stig
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    Looks absolutely gorgeous man, good job!
     
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  4. Atlas

    Atlas
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    Love the details of this especially the headlights, looking forward to this! :D
     
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  5. mansenilsson

    mansenilsson
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    Great one, yet again!

    One question, are you planning to make a lore-friendly version in the future?

    Dont have to feel forced to do this, as it is only a suggestion.

    Keep up the good work and will be another high quality mod!
     
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  6. Spiicy

    Spiicy
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    You always seem to make the cars that no one expects. Nice!
     
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  7. Glitchy

    Glitchy
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    Looks promising, definitely following this project.
     
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  8. Jota3214™

    Jota3214™
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    This looks really good. Really good work on the textures, jbeam and model. :clap:
     
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  9. DankMemeBunny

    DankMemeBunny
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    kkkool
     
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  10. Sithhy™

    Sithhy™
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    It finally has a thread :D
     
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  11. marijn123@lol

    marijn123@lol
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    this mazda looks amazing
     
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  12. crashmaster

    crashmaster
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    This is really amazing to see.
    Nice work man! keep it up.
     
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  13. FLyInG 2 YoUr SoUL

    FLyInG 2 YoUr SoUL
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    Now this is a nice surprise! :eek:

    Excellent work so far, keep it up! :)
     
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  14. TWilliams458

    TWilliams458
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    I come back on here after being on the MCM forums.... holy shi- Is there a 13B swap planned? (or is someone considering doing one?)
     
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  15. General S'mores

    General S'mores
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    HOT DAMN!

    This looks really promising, and I'm already hitched on.
     
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  16. Jackets64

    Jackets64
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    This looks like a promising mod and looks like it would be fun to swap the Gavril 4.5 in it.
    --- Post updated ---
    P.S. according to Google Images, the Mazda Cosmo was only ever used as a police car in Japan, so maybe a Japanese police skin?
     
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  17. Alex_Farmer557

    Alex_Farmer557
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    By far the most cool mazda, now in beam!
     
  18. Danny Werewolf

    Danny Werewolf
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    Yes, the most trustworthy of places

    I can't wait for this mod. Really interesting to have a Mazda Cosmo in the game. Really hoping the Mazda Wanda gets made someday.
     
  19. Natandog

    Natandog
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    Woah, sick! Good job!
     
  20. Cutlass

    Cutlass
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    your a staff member now!
    OT: I saw this is screamed! Its beautiful!! I love the cosmos! I've seen one before! Thats awesome!!

     
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