Basically I used two sound emitters - one with a small radius, and one with a very large radius. The large radius is the boomy outdoorsy club sound, and the small radius is the crisper "up close to speakers" sound! Check it out =) --- Post updated --- I picked up a keyboard and downloaded a trial of some music software and spent a week or so learning it. The track was just a test for me but it worked out well and might even serve as the ambient music playing from this. . . festival! =D
Thanks for all the likes guys, whenever I start projects like this I always find positive feedback is the only thing keeping me going in those, "why am I even doing this to myself" moments! I just had someone say, "Yeah I saw the video it looked great!" so I responded with, "But. . . you HEARD the difference from far to close right?" and of course the response was, "Oh no no, I didn't hear anything, the music sounded wrong though, like echoey or distant or something." SO I figured I'd just post to make sure y'all understand: This video was ONLY to DEMONSTRATE (not SHOW) the simulated outdoor reverb - it sounds boomy and far until I get close where it then sounds much crisper, albeit still outdoors, until again I pulled away. This was an audio demonstration, not a, ". . . look at me move the camera all janky around the road" demonstration =D