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WIP Volvo VNL 780

Discussion in 'Land' started by CarSquasher, May 3, 2015.

?

What should I name this thread?

  1. The same as it is now

    341 vote(s)
    71.0%
  2. Let you guys choose

    126 vote(s)
    26.3%
  3. Voluto VUE 870

    13 vote(s)
    2.7%
  1. XManic1995

    XManic1995
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  2. CarSquasher

    CarSquasher
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    Ive started to look into it, just to be sure that is longer than the current reefer in the game?
    --- Post updated ---
    And I decided it wasn’t ready to be released
     
  3. CarSquasher

    CarSquasher
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    :rolleyes:
     

    Attached Files:

    • screenshot_00003.png
    Gavril T85 likes this.
  4. K£YS

    K£YS
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    It shows up again !
     
  5. CarSquasher

    CarSquasher
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    Guys we are making progress ;). OK OK so i learned a bit about textures and what the d,c and s groups do. Ur welcome ;)
    --- Post updated ---
    VERY WIP TEXTURE WARNING. this is not the final product im just playing around
     

    Attached Files:

    • screenshot_00004.png
    Honest Nick likes this.
  6. JeefCake

    JeefCake
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    OOOOOOOOO
     

    Attached Files:

    • 14untitled.png
  7. K£YS

    K£YS
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    d
    diffuse
    s
    s? i forget
    c ?
    n
    normals idk
     
  8. Gavril T85

    Gavril T85
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    s is specular
     
  9. K£YS

    K£YS
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    YES thats what it is
     
  10. CarSquasher

    CarSquasher
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    Still aren’t using c and n maps but I will
    --- Post updated ---
    Anyone have any good tutorials for UV mapping
     
  11. huatuanhai

    huatuanhai
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    your truck look good:cool:
     
  12. CarSquasher

    CarSquasher
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    thank you
     
  13. huatuanhai

    huatuanhai
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    happy new year 2018
     
  14. bob.blunderton

    bob.blunderton
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    Oh good you've got that working in the new game version.
    I believe I mentioned I might be able to help you source a few textures on it (I can try, anyways).
    Send the texture sources you have with the places outlined if you haven't already.
    If you've already sent it, hit another reply to the post so it shows up. This thing seems to have lost it - or my brain has.

    Sorry I didn't get back to you before, had issues with the game running properly, was crashing like nuts when 11.x first hit until the 11.3 or 11.4 update mid-month.

    Could possibly do some things like dash gauges or other things near the dash. Or try to anyways.
    Even if you don't use all of it I am sure some of it would be a help.
    You would have to do normal maps etc on it but I might be able to do specular on things.
     
  15. CarSquasher

    CarSquasher
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    Not sure what you mean but sources but I really need to make some seams to clean up the uv map, unless you can do it. Thanks tho
     
  16. CarSquasher

    CarSquasher
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    Update: Happy New Years, so tonight I pretty much created seams along the model, which help space out the unwrapping (pretty much makes texturing so much easier. I also redid the grill because it wasn’t acting like a whole when I unwrapped it. This week I hope to finally finish the model, and lay out a base for the textures.
     
  17. PresidentJukeBox

    PresidentJukeBox
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    May 14, 2017
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    88


    Just got back from Holiday seasons, I see that many has been done! Can't wait with one of the very first Semi Truck Mod on 2018 BeamNG! Finally I can drive a Semi that doesn't belong in the 70s and feels like it wants to fall apart every time I offroad it. And Automatic Transmission with the I-Shift! I can't wait!
     
  18. MarkOrigins

    MarkOrigins
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    Sep 13, 2017
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    9
    i recomend you to do a rear tri-axle config and give it more power than the T series cause it lacks of power
     
  19. CarSquasher

    CarSquasher
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    Seems like it would be hard to do, I can’t do JBEAM
     
  20. CarSquasher

    CarSquasher
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    is it legal to download a model and give credit to the creator, cuz well my model of the semi is not the highest of quality