Vulan Test Facilities presents: Super Testing Ball V2.1 So I have made an awesome deathball after about 30 minutes of dicking around in Blender. But..... Obviously 30 minutes was not enough, it munches cars, can collide here but not there, and it's blue (suppose to be red) It's a large variant of the carnival style motorcycle ball I uploaded the crappy one you see before you, nothing fixed.
Well, do you know those motorcycle spheres that you'll see at a carnival/circus, this is that, only untextured and glitchy.
I appreciate your brutal honesty. Looks crazy, whatever it is...try and figure out the col-mesh so it isn't so glitch, and get some textures on it (its like a black-hole, except its blue). Interesting though, never thought of doing a Moto-Ball
Your sarcasm doesn't make me feel too proud, it's a lot more complex than in the pic. Anything would look dull in blurry blue.
i believe some collision glitches may be because of the fact there are double sided collision glitches and such in the public version (the next update will include improved friction, including fixed double sided collisions, which should fix some collision glitches with this motocross ball thingy)
I'm pretty sure that was for n/b structures. This thing's just a .dae. I'm gonna take a shot in the dark and guess there's a few polys screwed up in the LODs, but I really have no idea. Looks like fun tho