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Vulkan API – Feedback, Known Issues, and FAQ

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Car_Killer, Jun 22, 2021.

  1. Justy4WDTURBO

    Justy4WDTURBO
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    Too bad then, i'm sticking with Win7. screw Win10.

    Although I do admit the Vulkan implementation of AMD is pretty garbage.
     
  2. Acrain7

    Acrain7
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    This is a bit offtopic, but why do you plan to stick with windows 7?
     
  3. Agent_Y

    Agent_Y
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    I guess because in many ways it's better than Windows 10
     
  4. Mili 2

    Mili 2
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    *The sound of thousands of industry professionals rolling their eyes*
     
    • Agree Agree x 8
  5. Agent_Y

    Agent_Y
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    I don't mean that it's overall better, I mean that there are many flaws of Windows 10 that Windows 7 didn't have, and some features of Windows 10 are infamously "broken" (less functional compared to Windows 7)
     
  6. Justy4WDTURBO

    Justy4WDTURBO
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    Because Win7 is the last sane OS Microsoft released. That, and it still gets updates: https://blog.simplix.info/update7/
     
    • Agree Agree x 3
  7. lyndon123

    lyndon123
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    On computers i use regularly i put Windows 10 on because it is more secure than 7, anything a little older gets 7. if it was still properly supported id use it on everything
     
  8. allen key

    allen key
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    lets just end this windows version topic derailment on agreeing windows 8 is garbage and carry on with the topic at hand ;)
     
  9. XenoYparxi

    XenoYparxi
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    Are there any news on whether the Vulkan implementation will get any updates some time? Really waiting for UI blur to get fixed :p

    Also it seems all maps that had a PBR update crash with Vulkan while loading. The particular maps that I've tried that have crashed on me:
    -Grid Map v2
    -Small Island USA
     
    #129 XenoYparxi, May 7, 2022
    Last edited: May 7, 2022
    • Agree Agree x 1
  10. allen key

    allen key
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    the UI blur is making the Vulkan build too annoying to run imo, a fix would be very nice since i'd be using/testing it alot more otherwise.
     
  11. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    We should be ready to show something more regarding that topic in the next update :)
     
    • Like Like x 19
  12. BombBoy4

    BombBoy4
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    Really excited for native Vulkan support, coming from a Fedora user!
     
    • Agree Agree x 1
  13. Rainbow Dashie

    Rainbow Dashie
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    When I run Vulkan mode I immediately get error 0x00000001. Does it have something to do with Reshade?
     
  14. Car_Killer

    Car_Killer
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    BeamNG Team

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    Yes, make sure to don't use any kind of mods like that.
     
  15. Rainbow Dashie

    Rainbow Dashie
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    So i should reinstall reshade and say that the games uses vulkan instead on directx 12
     
  16. Jackets64

    Jackets64
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    Theoretically that could fix your problem but ReShade is most likely not a supported feature in the Vulcan build of the game, you may still turn out with the same or a similar error.
     
  17. Rainbow Dashie

    Rainbow Dashie
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    Thx
    --- Post updated ---
    Tried that now i get BeamNG.drive 0.24.1.3 0xC0000005 STATUS_ACCESS_VIOLATION while trying to load vulkan safe mode and in regular vulkan get 0x00000001 after uninstalling reshade

    EDIT:I install DXVK and it worked and i got better fps
     
    #137 Rainbow Dashie, May 12, 2022
    Last edited: May 13, 2022
  18. EdvinasJ

    EdvinasJ
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    Is full Vulkan support planned? Or is it still not quite ready?
     
  19. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    It will still be experimental, but much more stable and usable compared to 0.23 and 0.24 versions. I will write more here around 0.25 release :)
     
    • Like Like x 6
  20. EdvinasJ

    EdvinasJ
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    Glad to hear. The FPS in Linux via DirectX compatibility layers have always been lower than native, especially when spawning more than 1-2 cars, so this will be a very welcome change :)
     
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