Heya! Just have a little problem here involving the D-Series crew cab. The mod is now breaking the rear doors and stretching them quite scarily. Hope you can fix this, pictures are below
wut the crew cab..? waut how i have nothing that edits the D-series literally nothing all base game parts
Well, upon disabling it, the truck fixes itself. I disabled all mods and only activated this one and it breaks itself, idk what else could be causing this 'w'
no issue here i have a bunch of mods installed too clear ya cache especially after an update i have found nothing that has broken my mod in anyway, really i will keep diggin tho
Already did so, but alrighty, I guess I have to keep the mod off just so I can have the D-Series prevent itself from breaking. Oof
question for all yall do you want my thumbnails+ingame thumbnails to look the same? (i cant access the whitemap the game uses for its thumbnails, so i use the photoroom Light Mod which is slightly darker) because they look slightly different, i wasnt sure My thumbnails VS game thumbnails: they would all look like the first photo, or my photos would be the first one, and the game thumbnails i will leave alone
In my opinion, it´s good that mod packs have a different thumbnail than the official ones. Sometimes i want to find the official ones, and it can be a jungle sometimes That´s just my 2 cents though.
I think it would look better with the first option. I generally like it when all the thumbnails match.
same! ok now im conflicted i mean the official configs have the beamng logo so them all having the same thumbnails would be no big deal in theory?
I dont know about anyone else, but i love the dark room for my thumbnails haha. But go for the first picture.
Yeah, I think the Beamng logo helps differentiate enough. --- Post updated --- Also, this is kind of off topic, but I have custom configs I use and like to give them thumbnails with the generator. Do you know how to make it so I don’t have to turn off the engine for every config so the exhaust smoke doesn’t show?
there should be an option under gameplay that allows you to make engines start pre-heated, so there is no smoke
Can you make the etk i hatch in to a Ibishu 180bx AKA the Nissan S12 all you should need to do is put popup head lights, modify the rear end, rename it to its own car, and then put Ibishu logos on it so it don’t resemble a etk and it would be cool for it to have that new body kit that your working on for the etk i as the S12 had a identical body kit in group 5 racing you can maybe make this its own mod https://editorial.pxcrush.net/redbo...-silvia-gazelle-s12.jpg?width=1024&height=683 https://editorial.pxcrush.net/redbo...-silvia-gazelle-s12.jpg?width=1024&height=683 http://www.tomeipowered.com/BTE/wp-content/uploads/2011/07/SS110-7.jpg --- Post updated --- And also a Rotary in the pegeon would be rad and it should be easy because there super small and compact they make a lot of power to
maybe i could in a later update as like a sort of brand deal/ chassis sharing thing but yeah a rotary pigeon will come later im saying later because something else is coming quite soon...
Not sure if this is an awkward time for suggestions, but I figured since you do a lot of really good unibody mods in this pack, could you do a coupe for the '96 Pessima (if not already in progress)?