so i am trying to create some custom soundpacks with automation (works great) but i always struggle with the sbeam files. sometimes it randomly works sometimes it doesnt, so i really have no clue what some values mean. is there a tutorial anywhere where it exactly explains what stuff like "maxpitch" and "pitchblendinstartvalue" do? i searched, but i couldnt find one.
We don't have a tutorial yet. Another user already asked about sbeam files. Here's a little explanation: http://www.beamng.com/threads/help-deciphering-sbeam-file.28119/