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What graphics preset do Beamng devs use? (PostFX and in-game settings)

Discussion in 'General Discussion' started by aeoe, Apr 20, 2020.

  1. aeoe

    aeoe
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    I Just wondered that, because i want my game to look like in the trailers, but i cant get it to look like it.
     
  2. Porsche lover

    Porsche lover
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    In high graphics game looks awesome and shaders can make max 20-30 fps with 6 cars in traffic.
    P.S. all trailers made without shaders (maybe)
     
  3. aeoe

    aeoe
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    Well i have max graphics, 1920:1080, but the game still looks kinda wack
     
  4. Porsche lover

    Porsche lover
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    If you want to make graphics better - ask to @broohh
     
    • Informative Informative x 1
  5. Nadeox1

    Nadeox1
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    BeamNG Team

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    All trailers and official media are 100% in-game with no use of filters or similar, as it should be.


    As for the OG question:
    Simply High preset, that's it.
     
    • Like Like x 2
    • Agree Agree x 2
    • Informative Informative x 1
  6. Porsche lover

    Porsche lover
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    Best graphics settings:
     

    Attached Files:

    • screenshot_2020-04-20_15-37-24.png
  7. LucasBE

    LucasBE
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    Just set the time to sunset. Makes a huge difference
     
    • Agree Agree x 4
  8. Phym

    Phym
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    And that's good:)
    I love the honesty in the trailers, it put your expectations high and it is met in-game.
    OT: I use max graphics.
     
    • Agree Agree x 1
  9. cookieman

    cookieman
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    Ahhh yes! Crushed blacks. contrast to 1000. Sounds like this checks the Beamng graphics mod checklist.
     
    • Agree Agree x 6
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