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What tool you guys use to make 3D modeling of the car? & Few more questions.

Discussion in 'General Discussion' started by pss5156, Oct 27, 2020.

  1. pss5156

    pss5156
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    May 7, 2017
    Messages:
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    My PC spec, first of all.
    CPU: Intel i5 3570
    RAM: 8GB
    GPU: GTX 870 or 890 whatever

    I originally had a plan of making a facelift of 2022 K-Series. I even posted a thread about it in content creation. But because the design became complex and sophisticated, I decided to do the 3D work by myself(I took part of design, only).

    However, I have no idea what tool should I use. Also, no background of the tool at all. I'm sure I can figure it out by myself, same as the post personal experience of learning photoshops and premiere pro all by myself. But I need you guy's help.

    Also, ETK K-Series is the base of the mod(of course), so I'll need to import them on the tool. So please, tell me the tool that is 'compatible' with BeamNG vehicles. (Also, actually, if you can tell me the route of the vehicle file and how to import them, that would be helpful.)

    My English skill is not reaching 'native' level, so I could not understand all those valuable and wonderfully categorized wiki how-to guideline(sorry devs). So it would be awesome to start with solving this very simple but important question I have. Help! Thank you :D
     
  2. Trophy

    Trophy
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    blender. Its really easy to learn. @P_enta may be able to help you. https://www.youtube.com/playlist?list=PLISKPSEUrKCBjVK0S1_dYA1tOK050FIFh
    www.youtube.com/watch?v=oHg5SJYRHA0
     
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  3. Szymon2007

    Szymon2007
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  4. Trophy

    Trophy
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    wait edit it it works now
     
    #4 Trophy, Oct 27, 2020
    Last edited: Oct 27, 2020
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  5. LucasBE

    LucasBE
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    Blender is what I use

    Free, easy to use and pretty intuitive
     
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  6. Taipan

    Taipan
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    Rickroll
     
  7. Sithhy™

    Sithhy™
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    You can use a bunch of different programs to model .Obviously we here use Blender as it's quite powerful in what it can do + it's free to use. Other options like 3DS Max, Maya etc. are good as well, but they are paid. For creating your own textures (if you have/want to) you can use either GIMP, paint.net, Photopea, Photoshop or whatever other program you like. As for creating the code (jbeam) for your modification, it's best to use Notepad++ as it's easy to understand & use (but also free). Obviously, learning to model or create textures won't be a quick thing as it may take you a few months up to a year or two to learn how to create models, so a lot of patience & determination is to be had :p
     
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  8. pss5156

    pss5156
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    Visual content! Thank you!
    --- Post updated ---
    Determination and time is the only thing i have. Thank you so much my dude. I will keep post about it. You might wanna see the end result.
     
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