I want to learn how to mod BeamNG. I want to make a Ferrari 360 but lore friendly but that sounds like too much for a first mod. Any ideas where I should start?
Start with a configuration mod, parts mod or anything that is a add-on to a car in game. once you start progressing, message me if you need any other help with your Ferrari mod. good luck
I'd suggest making a simple car, like a Volvo 940 or similiar, as they're boxy but have some curvature to them, so you'll learn to model & how to model curved surfaces