Question in title. I love coding custom Lua scenarios, and I was thinking about improving the player experience by allowing them to change variables in my scenarios. For example, I want the player to enable or disable the tracking beacons in my Catch Them All scenarios. I've been trying to wrap my head around methods I can use to do this. Here's what I have in my WIP test scenario: The player can drive into the race markers to switch the scenario between Race and Chase modes. It works great (and it's quite fun), but I feel that it's too clunky to use in a proper scenario. I've also been reading up on input actions, but I can't figure them out; I had no success in getting key presses to change anything in my scenario. I would like to use this idea, though. Perhaps I could make a little UI app, but I've never done that before. I could try. Thoughts?