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What's the best way to do jbeam?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Gavril T85, Oct 29, 2017.

  1. Gavril T85

    Gavril T85
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    Joined:
    Aug 14, 2017
    Messages:
    630
    Should I just add nodes using notepad++, or is there a program that can do it? Or is there a better way than either of those? I'm new to creating cars and stuff, so I want to know the best way.
     
  2. atv_123

    atv_123
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    Joined:
    Aug 5, 2012
    Messages:
    1,711
    Personally, I use blender to get all the big structures roughed out, then export to a Jbeam file. Once I have that working and in game, I then manually connect all the larger parts together with notepad++.

    This might not be the best way to do it so if someone has a better idea, please speak up... I like to learn and get better at what I do.
     
    • Informative Informative x 1
  3. Taza

    Taza
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    Joined:
    Nov 8, 2015
    Messages:
    1,347
    Notepad++
    It is not the fastest way to make structures tho.
    There are a few ways, try and see what suits you.
     
    • Informative Informative x 1
  4. Gnarlex™

    Gnarlex™
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    Joined:
    Feb 20, 2015
    Messages:
    273
    Uhhh...
    Guys?
    NodeBeamEditor?
    Look it up, it definetly is the easiest way, for me at least.
     
  5. atv_123

    atv_123
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    Aug 5, 2012
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    1,711
    I can't stand the NodeBeamEditor... unless there is some mystical newer version that I am unaware of, it seems to be very limited in its capabilities and often crashes on me. It is difficult to keep things organized and the camera has no freedom in the 3D space as it is stuck to the origin making it difficult to see what you are doing.

    I don't hate it... really, I don't... I just think it needs a lot of improvements.
     
    • Agree Agree x 2
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