Unsolved wheels offset problem

Discussion in 'Mod Support' started by yannis01186, Apr 20, 2018.

  1. yannis01186

    yannis01186
    Expand Collapse

    Joined:
    Feb 27, 2017
    Messages:
    134
    Hello
    I made my own car for Beamng, a Aston Martin vantage AMR pro. I have finished the mesh and texture but I have a problem with the Wheel. My Jbeam is based on a etkc Jbeam and isn't modified yet.
    The probleme is that the car is not going right after having modified the "nodeoffset" line into the suspention files. How to fix it ? or how to change it correctly ?
    ps: Sorry for my English I'm french
     

    Attached Files:

    • w.png
    • Like Like x 1
  2. AX53

    AX53
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    566
    Well what you've done is essentially moved the position on the wheel without altering position of the suspension components. All kinds of things can happen if you do that. What you need to do is move all the nodes in the suspension by the same amount as the wheels and it might work.
     
    • Agree Agree x 2
  3. Taza

    Taza
    Expand Collapse

    Joined:
    Nov 8, 2015
    Messages:
    1,346
    In addition to moving the suspension components, you will also have to move/change the suspension mounting nodes.
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice