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When Beam updates so cars wont be stuck in poles/trees and whatever?

Discussion in 'General Discussion' started by DeWorD, Oct 1, 2024.

  1. DeWorD

    DeWorD
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    Joined:
    Jan 20, 2017
    Messages:
    147
    Hi played this game for a LONG time and best car game there is, but starting to get bored to being stuck in stuff...

    i know game only 0.33, but the longer the bug stays the harder it becomes to fix?

    Sorry and thanks
     
    • Agree Agree x 1
  2. P2FX

    P2FX
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    Joined:
    Sep 19, 2021
    Messages:
    62
    That's just what happens when you crash into them at high speed, the simulation runs at 2000Hz so if a mesh hits something faster than the physics can catch you can end up stuck in it. Now imagine the irl planck time is 1/2000th of a second weird stuff will start to happen around you too.
     
  3. Musicman27

    Musicman27
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    Joined:
    Dec 13, 2023
    Messages:
    2,568
    Can't deny, that it is ridiculously annoying when your supposed to bounce of a guardrail (like there designed to do to your car) and end up stuck in it, and 4 cops ramming you at max speed with no regard for anybody's safety.
     
  4. DeWorD

    DeWorD
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    Joined:
    Jan 20, 2017
    Messages:
    147
    Yea i have noticed, but damn if that would get fixed it would change the game so much. Needs some kind of algorith to recognize what part should not be inside what and vibrate or something i don't know, but just wanted to mention that it's the most biggest problem in game engine and get that fixed somehow by magic would be awesome for beam ng. Or if car inside fence then grab all of those carnodes of the vehicle and super slowly move it away from the fence till it's not inside it anymore as a bandaid for the glitch :D
     
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