Where is map settings saved if F11 ingame?

Discussion in 'Content Creation' started by Brother_Dave, Jan 9, 2019.

  1. Brother_Dave

    Brother_Dave
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    Just to make sure before i release something.

    Ive done some changes to acouple of settings in levelinfo and scattersky for a couple of maps. Now im planning to release them (and my ingame PostFx preset) and dont want to release new version of the maps, just the settings themselves.

    I recall doing this earlier, in that case i think i sent the .ter file to someone. The .ter file found in My Documents/Beamng.drive/levels/*mapname*/

    Do i remember right if it was just for that person to overwrite the existing .ter file in that location (of course with a backup of their original file)?
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Correct.
    Everything you save in the editor goes there (only the files that changed).
    If one have files in that location, they will be loaded over the original files of a level located in the mods folder.
     
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  3. Brother_Dave

    Brother_Dave
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    Thank you for that very informative response <3
     
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