1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.37 Bug Reporting thread
    Solutions and more information may already be available.

Which file accesses the cheetah_engine.ogg

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by The Maximum, Feb 6, 2014.

  1. The Maximum

    The Maximum
    Expand Collapse

    Joined:
    Jan 16, 2014
    Messages:
    22
    Does anybody know from where the access to the cheetah_engine.ogg happens? Which file of the .jbeams, .cs or whatnot. I cant imagine that its very complicated to make individual engine sounds for the vehicles. Wanna try. Maybe some experienced modders came across the file!

    Thx
     
  2. Miura

    Miura
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    311
    Have a look at art/datablocks/audioProfiles.cs and lua/vehicle/sounds.lua
     
  3. The Maximum

    The Maximum
    Expand Collapse

    Joined:
    Jan 16, 2014
    Messages:
    22
    Oh crap.
    seems like none of the vehicle files is accessing the sounds.lua nor the SFXProfile methods and there arent any parameters transferred. Well then it IS more complicated if they're independent in basic. Sure would be possible to build up some dependence but Im not quite familiar with the program structure...
    Anyways, thanks though. Maybe better to wait for the update after all.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice