Why Can't I Open pickup_lights_d.dds in GIMP or any other software?

Discussion in 'Content Creation' started by Mario64iscool2, Dec 15, 2019.

  1. Mario64iscool2

    Mario64iscool2
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    It just doesn't work. I want to create some new taillights with the existing ones as a base.
    If I open it in GIMP, it says invalid compression format, and Blender can't read it either.
    And while we're here, how do I make certain parts of the light light up with the correct function?
     
  2. austen64

    austen64
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    You have to use Paint.net to view .dds files. They can be exported to .png, edited in the image editor of your choice, and then converted back to .dds in paint.net.
     
  3. Mario64iscool2

    Mario64iscool2
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    I'm able to open certain DDS files in GIMP, now that they've added partial support. GIMP seems to not like certain DDS files from the game. What compression format do they actually use?

    And upon opening the troubling file in paint.net, the same problem happens.
    Code:
    System.FormatException: File is not a supported DDS format
    
       at PaintDotNet.Data.Dds.DdsFile.Load(Stream input) in D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFile.cs:line 593
    
       at PaintDotNet.Data.Dds.DdsFileType.OnLoad(Stream input) in D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFileType.cs:line 225
    
       at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 496
    
       at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Base\Functional\Func.cs:line 158
     
  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    Some textures are in BC7 format, which very few plugins can open because they are old.
    The Intel DDS plugin for PS can open these fine.
     
  5. Mario64iscool2

    Mario64iscool2
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    Thanks for the info, but I don't have Photoshop.

    Also, it seems having the latest version of Paint.NET allowed me to open it. Weird.
     
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