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Will the game have a drag track?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Kitteh5, Nov 4, 2012.

  1. Kitteh5

    Kitteh5
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    Joined:
    Oct 24, 2012
    Messages:
    275
    I love drag strips, how they are just straight and so fast. But if there was a drag strip and you raced other people for pinks, that would be awesome.
     
  2. Trykkestar

    Trykkestar
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    Joined:
    Aug 8, 2012
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    329
    That would be fun. You could tune the small aspects of your car to improve your time. Pinks would be a bit harsh though. I think betting would be cooler because you won't have to worry about losing your car, just your cash. Just a suggestion though: you should rename the thread "Drag racing." I can guarantee that if the Devs don't make a drag track, 100 people in the community will. :p
     
  3. xzbobzx

    xzbobzx
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    Sep 10, 2012
    Messages:
    89
    Truly, 8 polygons and a skybox would already make a drag track.
     
  4. spartan239

    spartan239
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    Joined:
    Aug 9, 2012
    Messages:
    38
    I would like a drag track, but if there were an option to drag race, I would like to have it done right. I would want to be able to warm up my tires with a burnout before I race, and I would want the tree working and the boards also working. However, I think a drag race is definitely needed.
     
  5. joytech22

    joytech22
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    Joined:
    Aug 5, 2012
    Messages:
    108
    If the flowchart system is kept in-tact with the implementation of BeamNG's physics engine, you will certainly be able to have working boards and tree lights.
    What I want to see though is people using these physics not just for vehicles but for parts of the map too like the crash barriers bending when hit etc.. Like in DiRT 2!
     
  6. Bubbleawsome

    Bubbleawsome
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    Aug 5, 2012
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    1,887
    Ror had a map like that, I forget its name though...
     
  7. flexbodys r #1

    flexbodys r #1
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    Jun 10, 2014
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    45
    It was either racemax, or streetcross. Both by gabester. Never could make the turn without clipping the guardrail. :)
     
  8. Doug7070

    Doug7070
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    Aug 7, 2013
    Messages:
    107
    Necrothreading, much?
     
  9. pulley999

    pulley999
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    Joined:
    Jan 21, 2013
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    824
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