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Will this game have proper weight simulation?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by TheDominator, Nov 28, 2012.

  1. TheDominator

    TheDominator
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    Joined:
    Nov 28, 2012
    Messages:
    38
    In Rigs of Rods the weight simulation didn't seem all that good and weight didn't seem to have any realistic effect on the car's characteristics. So will this game be able to properly use its weight for things. In ROR if you crashed a car into a truck extremely lightly it would move significantly. In reality the car might make the truck wobble a bit. What about BeamNG?
     
  2. Hati

    Hati
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    Joined:
    Aug 5, 2012
    Messages:
    1,389
    The physics are real, and aslong as the weights of both vehicles are realistic they are going to move realistically. With Gabester standardizing all his vehicles, because he is the only vehicle creator, we should see realistic weighting and therefore realistic physics.
     
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