World of tank's 9.0 test server is out !

Discussion in 'General Off-Topic' started by Rokzy rules, Mar 22, 2014.

  1. Rokzy rules

    Rokzy rules
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    Joined:
    Dec 31, 2013
    Messages:
    379
    Wot 9.0 test server is out !!! :D Here's some changes :

    [h=5]List of changes between World of Tanks Version 8.11 and the Historical Battles Public Test #1:[/h][h=5]Changes to vehicles:[/h]Added new German vehicles:

    • Pz.Kpfw. IV Ausf. A, Tier III German medium tank
    • Pz.Kpfw. IV Ausf. D, Tier IV German medium tank
    • StuG III Ausf. B, Tier IV German tank destroyer

    Reworked and improved the following vehicles:

    • Т-54
    • Tiger I
    • M4 Sherman
    Fixed a suspension issue for these improved vehicles.

    Changed the following characteristics of the below vehicles:
    T7 Combat Car:

    • Maximum forward and reverse speed increased from 38.6 to 56km/h, and from 16 to 20km/h, respectively.
    • Ammunition capacity changed from 1,100 to 1,350 shells.
    • 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy machine guns:
      • Rate of fire per shell container increased from 450 to 550 r/m.
      • Gun range increased from 350 to 395m.
      • Penetration increased from 22 to 27mm.
    Light Mk. VIC:

    • Gun range increased from 350 to 395m.
    • Penetration increased from 25 to 27mm.

    [h=5]Other changes:[/h]
    • The “Malinovka”, “Serene Coast”, “Steppes”, “Redshire”, and “Mountain Pass” maps modified and reworked.
    • New “Historical Battle” game mode added.
    • “Confrontation” battle type removed.
    • New “Graphics” window added in “Settings”.
    • Option added to reduce the game area resolution while keeping the Graphical User Interface (GUI) resolution unchanged (the “Dynamic resolution” option in graphics settings).
    • Field-of-View (FOV) configuration option added.
    • Option added to set the “Colour filter” intensity.
    • Option added to set the screen refresh rate.
    • Tank turret will now fly off when ammo rack explosion occurs.
    • New full screen effect in Sniper Mode added.
    • Input language indicator added to login screen.
    • New awards added for Team Battles: “Fighting Reconnaissance”, “God of War”, “Will-to-Win Spirit”, “Crucial Shot” and “For Tactical Operations”.
    • “Vehicles” tab in “Service Record” window reworked and corrected.
    • “Statistics” tab in “Service Record” window reworked.
    • Requirements for “Steel Wall” award changed.
    • Improvements to certain characteristics of Light Mk. VIC and T7 Combat Car tanks added.
    • In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”.
    • “Voice chat” malfunctions fixed.
    • Visual depiction of “Dispersion Indicator” during battle playback fixed.
    • Minor bugs during battle playback fixed.
    • Issue with artillery shells landing out of dispersion circle in Artillery mode fixed.
    • Issue with artillery shells exploding in midair fixed.
    • Issue with game client disconnecting upon exit fixed.
    • Game client performance on some PC configurations improved.
    • Draw quality of decals (a special texture that can be applied over a base texture, for example, blood, bullet or shell holes, logos, etc.) and motion-blur effect optimised.
    • Performance issue occurring after enabling of track traces fixed.
    • Display of shadows on vegetation at medium and high settings fixed.
    • Notification and invitation windows when in the Garage fixed.
    • Table displaying tiers of vehicles in queue removed.
    • “Ammunition is empty” message added when pressing F8 after running out of shells.
    • Auto-aim point selection system changed.
    • Auto-detect system for graphics settings reworked.
    • Draw quality of large lists of vehicles in “Missions” window optimised.
    • All music re-mastered.
    • Maximum number of complaints per day increased from 5 to 10.
    • Complaint titles changed.
    • “Will-to-Win Spirit” award moved to “Honorary Ranks”.
    • Minor bugs in “Missions” window fixed.
    • Audio interruptions during automatic gunfire fixed.
    • Issues with track traces disappearing and flickering fixed.
    • Occasional issue with shells hitting vehicles without a sound effect fixed.
    • Uncontrolled relocations of destroyed vehicles fixed.
    • Issue with spinning wait icon being displayed every minute while in the Garage fixed.
    • Issue with “In Depot” icon being displayed after removing permanent Camouflage that was purchased prior to the release of 0.8.11 fixed.
    • Issue with the amount of experience displayed in tooltips in respect of a researched vehicle or module fixed.
    • In the “Vehicles” statistics tab, display of statistics according to the awards obtained in Team Battles fixed.
    • Issue with occasional delayed awarding or failure to award the “Abrams' Medal” fixed.
    • Issue with rounding of the win percentage fixed.
    • Issue with connection to training room voice chat upon client re-launch fixed.
    • Draw quality issue with tracer moving outside shell trajectory fixed.
    • Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from other (Commander's above-turret and Gunner's on-gun) viewpoints.
    • Issue with after-battle saving of the distance from the camera to the player's vehicle fixed.
    • High-Explosive shells will no longer explode when they hit a crew member located outside a vehicle (for open-type SPGs).
    • Performance issue with filtering by Commander's name of Tank Company fixed.


    Sound's so awesome :D updating my test server now !
     
  2. Chernobyl

    Chernobyl
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    Joined:
    Aug 26, 2013
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  3. Rokzy rules

    Rokzy rules
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    Joined:
    Dec 31, 2013
    Messages:
    379
    I'm guessing you are being sarcastic ? It's for fellow world of tanks players incase they did not know.
     
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