Hi there! I am currently in the process of generating my own BeamNG level fully automatically from OpenStreetmap data, DGM1 elevation data and DOP20 aerial images. The project is called “World_to_BeamNG” and is also available on GitHub and is vibe coded from scratch - to get self familiar with KI-based coding: https://github.com/Tachy/World-to-BeamNG I am already very far along with it, having already implemented the mesh with aerial images and overlaid the roads from OpenStreetmap. The DAEs are already loading road textures that I copied into my own directory. Now I want to display the trees, which I also generated automatically from the OpenStreetmap polygons. I have already defined the locations of the trees in a forest4.json file. Now all that's missing is the mesh and texture of the trees themselves. I wanted to link these from the “east_coast_usa” level. Now I'm not sure how to do that exactly. A separate ForestItemData.json file already references the DAEs in the east_coast_usa level. Does anyone know how to do this and would be interested in helping?