Wrong spoiler and lip position

Discussion in 'Content Creation' started by Deleted member 337571, Feb 27, 2020.

  1. Deleted member 337571

    Deleted member 337571
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    Hi, im making a mod, the mod adds spoiler and lip to LeGran. I succesfully added the part to BeamNG but it seems floating. I looked to Blender, nothing wrong in Blender. What i should do in JBeam? What part i should edit, Nodes or Beams or Triangles?

     
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  2. Dioctane

    Dioctane
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    You need to first model the part and install it in the right place, and then convert it to jbeam
     
    #2 Dioctane, Feb 27, 2020
    Last edited: Feb 28, 2020
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  3. D-Troxx

    D-Troxx
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    select the object in blender and press "ctrl+A" and then select the first option which says "location". then export it again. I think this should fix the problem.
     
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  4. Sithhy™

    Sithhy™
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    It will. You can clearly see in the Blender screnshot that the origin of the mesh is away from the middle of the world
     
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  5. G-Farce

    G-Farce
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    as others have said it could be that issue, seem like a scaling or translation issue. I'd bet if you import that exported .dae it'd look off just like in game.
     
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