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WIP Wulff's Wide Open

Discussion in 'Terrains, Levels, Maps' started by DuneWulff, Feb 5, 2019.

  1. fufsgfen

    fufsgfen
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    Well, in Blender you need to press smooth button on left when in object mode (not in edit mode) then you often need to add edge split modifier to it, and adjust angle until you like it, without edge split it tends to be dark spots in wrong places.
     
  2. DuneWulff

    DuneWulff
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    A surprisingly fun little dumb game:

    Technically the second hit wasn't a fair one but...
     
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  3. DuneWulff

    DuneWulff
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    screenshot_2019-02-14_21-51-26.png
    Little teaser for a junkyard section of the map. Not really gonna be a big area, but a cramped one with a ton of trash, junk, and a piles of garbage to fly off of.
     
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  4. krallopian

    krallopian
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    Hahah mini golf!! Well close enough!
     
  5. DuneWulff

    DuneWulff
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    accidentally timed the music perfectly
    Working on Balloon "lifts". They drop you in places you wouldn't normally be able to get to by car, who knows, you might end up somewhere interesting.
    screenshot_2019-02-16_21-53-12.png screenshot_2019-02-16_21-53-35.png screenshot_2019-02-16_22-24-11.png
     
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  6. DuneWulff

    DuneWulff
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    Everyone bow before me for I am now a Blender master.

    no it doesn't use visual mesh collisions I swear
     
  7. krallopian

    krallopian
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    Hahaha awesome man! Hey so the balloon lift deal, those are teleporters!? I didn't know such a feature existed!
     
  8. DuneWulff

    DuneWulff
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    It's just a LUA Trigger that basically tells the game to respawn the player at [x]. You can open Tavaci Monadnock and rip the code from there should you so choose. c:
     
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  9. krallopian

    krallopian
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    Sorry to sound ignorant, but I assume, "Tavaci Monadnock" is a map? And that's very cool about the teleporting, didn't know that was a thing as I said. Although I guess that's what that "set home" stuff is with the car spawn wheel thing that I never ever use =D
    --- Post updated ---
    Quick Google solved that one for me, hah! Sorry about that ;)
     
  10. DuneWulff

    DuneWulff
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    screenshot_2019-02-19_23-46-50.png screenshot_2019-02-19_23-48-25.png
    Preliminary assembly for some big rally/derby stuff. Kinda based on MSMV's Festival, although not quite as expansive. Plan is to make it larger and change some of the flags/tents/etc to fit the map more.
     
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  11. DuneWulff

    DuneWulff
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    screenshot_2019-02-20_21-05-29.png screenshot_2019-02-20_21-06-17.png screenshot_2019-02-20_21-06-32.png
    There's a very famous factory I based this area off of.
     
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  12. DuneWulff

    DuneWulff
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    screenshot_2019-02-22_20-46-14.png screenshot_2019-02-22_20-41-40.png
    I think I'm gonna tweak the sulfur cloud color.
     
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  13. DuneWulff

    DuneWulff
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    So... I have to pretty much rebuild the terrain.
    Took some time to flatten out the terrain, I'll have to go into details later.
    For now... this is all I have to share:
    screenshot_2019-02-25_23-46-45.png
    Its the fastest thing in BeamNG. ;)
     
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  14. BlueGinge123

    BlueGinge123
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    my question is how in the heccs do you have the drive to continue?
    you made so much progress and then poof
    didnt the wind get taken outa your sails a bit?
    by all means keep going, but still.
     
  15. DuneWulff

    DuneWulff
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    Most certainly.
    But there's not much I could do about it other than just restart. Sometimes you're dealt a bad hand, just gotta play it anyway.
     
  16. BlueGinge123

    BlueGinge123
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    I like the attitude.
    but moreover, bad hands are something im used to at this point.
    insert when ever i play any sort of game involving gambling
     
  17. DuneWulff

    DuneWulff
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    screenshot_2019-02-26_11-15-10.png screenshot_2019-02-26_11-16-52.png screenshot_2019-02-26_11-18-29.png
    Upon remaking Fumarole Gully, I decided to go for a little bit more of a "dead" look to it. The areas surrounding the sulfur geysers are covered in slick sulfur compounds with extremely nasty water surrounding them. The general area leading into the entire gully gets progressively more "dead" looking (with an increasing number of dead douglas trees and bushes)
     
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  18. 7UN3R

    7UN3R
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    can i ask when the release is? im already looking forward to it
     
  19. DuneWulff

    DuneWulff
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    Full release? Probably lookin at months.
    Pre-releases (alpha/beta/etc)? Maybe in a couple weeks, hard to tell.
    --- Post updated ---
    ScreenShot2019-02-26at12837PM.png
    @Sithhy™
    So I take it you like the map? ;)
     
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  20. DuneWulff

    DuneWulff
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    screenshot_2019-02-27_21-01-00.png
    Just for fun :)

    screenshot_2019-02-27_23-23-16.png
    Laying out a dirt track area here. Actually having a ton of fun with this area.

    screenshot_2019-02-27_23-23-31.png
    Debating on whether or not to leave this area (relatively) open as a dedicated track-builder track area. Open to opinions, though.
     
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