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Xbox 360 Controller Deadzone Problems

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Robert, Dec 27, 2020.

  1. Robert

    Robert
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    Joined:
    Aug 11, 2012
    Messages:
    5
    Hello,

    I'm having real difficulties configuring my Xbox 360 controller to use in BeamNG. I want to use the left stick to move around in free camera view and the right stick to rotate the camera. The right stick is configured correctly automatically and I have no issues with it, however the left stick is causing a really annoying problem: the camera moves by itself! I know why, it's because there's not enough deadzone applied. But the problem is that none of the deadzone settings help - in fact, it just makes it worse and the camera just moves by itself slowly to whatever direction it's facing.

    I compared the left stick and right stick settings and the axis looks very different. On the right stick, the deadzone is clearly in the middle so I have no involuntary camera rotations but on the left stick it always starts on the left or the right, not from the center like it should, regardless of which slider I use. Why on earth does it behave like this? How can I make the deadzone to the center of the axis, just like in every other game out there, and not to the left end or right end?

    Regards
     

    Attached Files:

    • Rightstick.png
    • Leftstick.png
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