This project has been moved to a dedicated thread. I am actively working on 3 projects at once, the Derby D-15, this, and Polaris Island. I began adding details, terraforming and getting this map ready for progression to be made. All assets, textures, and small details aren't final, the route, elevations, and road camber angles are all final features. Edit: So to give an idea of terraforming progress. The highlighted area shows map locations requiring terraforming so that the ground matches the road at least with moderate accuracy before textures and assets can be worked on further. The greater the highlight the more priority there is, the middle needs elevation noise and a natural mountain range. Here is an untouched image of the map above. Note the atmospheric fog, of which I removed so the image could be clearer, I however didn't want to temporarily remove it from the game as it's necessary to some degree on the map, the game however makes it look really bad when your camera is zoomed out very far away from the ground. --- Post updated --- Doesn't look perfect but the ground is mostly aligned with the road. Any points that appear to cover the road is just long distance view artifact. --- Post updated --- --- Post updated --- Adjusted road texture --- Post updated --- So today just so happens to be my 18th birthday. --- Post updated --- Changed grass texture, adjusted finishline, ect. Also fixed a bug that made the map crash the game every 30 seconds.