Dismiss Notice

In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

CreasingCurve Performance Engines 0.60b

A (slowly expanding) small selection of performance engines for vehicles within BeamNG

  1. Crate Engines, Superchargers and a dose of VTEC

    CreasingCurve
    This update brings several new engines to many more cars in the game including
    A 632 Cubic Inch Crate engine, that is very close to its real life counterpart thanks to specs provided by the website and thanks to Automation.
    A very close match of the Ferrari 458's F136F 4.5L V8 Engine that produces around 560hp (compared to the 458's 570hp) currently only for the Civetta Bolide but if you guys want i can port it to other cars.
    I have also made the Honda S2000's Naturally aspirated F20C engine that produces around 245hp and is currently in the Miramar and the Covet
    A VQ35 made by nissan and most popular for it used in sporty nissan and can be used to make a great sleepers for the Melty Pessima and makes almost 300hp

    The 632CUI crate engine has been adapted to work in lots of cars, these include the Barstow, Burnside, D-Series, H-Series, Grand Marshall, Moonhawk and the Bolide and makes close to 800hp at the wheels and is very useful for those drag and drift builds becuase of its high torque all the way through the rev range.

    Other changes and additions include
    - Revised Shift points and clutch toque values (some still need revision as there we a lot as you can imagine that i had to adapt to certain vehicles)
    - The rev limit of the Burnside 343CUI stroked engine has been lowered by 2000rpm to increase realism of engines from that period
    - Supercharger support for the Crate engine for all vehicles that it has been ported to except for car like the Burnside and the Bolide as i dont know how to add a supercharger mesh to them.
    - added Supercharger support for the barstow and engines i added to it
    - Centrifugal supercharger for the Crate engine in the Grand marshal that makes 2200hp and kicks in harder than VTEC.

    Next couple updates will take a while as i will be getting more and more assigments and school, but expect updates to speed up from the 30th of september when i get my school holidays over here in Straya (Australia)


    Remember to leave a review or head over to here
    http://www.beamng.com/threads/creasingcurve-performance-engines.30247/
    to talk about and discuss new ideas, suggestions or bug reports about this mod, All contributions will be credited.

    Thanks for Downloading my mod and please enjoy this update and have fun
    iller, The_Tekkit_101 2 and mrfranco like this.
Return to update list...
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice