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Alt+P Screenshots - Lightning "Collage" Effect

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by CarlosAir, Sep 20, 2014.

  1. CarlosAir

    CarlosAir
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    Nov 16, 2013
    Messages:
    336
    When I take screenshots via Alt+P, especially when lots of dark shadows are present and/or there is different lightning throughout the scene, the 9 shots taken are very distinguishable and do not mege nicely together. Each section has it's own lightning. And even sometimes the shots mismatch, and are not correctly aligned. I'm attaching some screenshots taken via Alt+P where the problem can be very clearly seen, this happens in every screenshot I take, but most of the time is barely noticeable. I can't check it now, but I imagine it's only when using high lighting settings and PostFX.

    Edit: Screenshots have been compressed when posted here. The "collage" effect is even more noticable in the original pictures :p
     

    Attached Files:

    • screenshot_00086.png
    • screenshot_00093.png
    • screenshot_00089.png
    • screenshot_00075.png
    #1 CarlosAir, Sep 20, 2014
    Last edited: Sep 20, 2014
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    It's the SSAO.
    I suggest to take picture from a distance position, and preferably not in places like inside a vehicle to prevent that, for now.
     
  3. CarlosAir

    CarlosAir
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    Not exactly sure what SSAO is, but I get the idea. I hope this gets fixed at some point in the future, meanwhile, I think I'll stick to what you said.
    Thanks for the response.
     
  4. pulley999

    pulley999
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    One of the four post-processing effects. It adds shadows in corners and such, and as it's name suggests it's Screen Space dependent Ambient Occlusion. So as the camera moves to take the shots the effect changes.
     
  5. randomshortguy

    randomshortguy
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    SSAO is Screen Space Ambient Occlusion, and it basically darkens places that are not directly shaded but shouldn't be fully illuminated - like a corner. It's noticeable under the cars in BeamNG as without it the underside is totally illuminated whereas with SSAO it's really dark and shaded.

    ambient-occlusion.png

    EDIT: NINJA'd by Pulley
     
  6. SixSixSevenSeven

    SixSixSevenSeven
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    The other one, don't go in mud when taking those screenshots, or sand, or dirt or anything else that causes particles to be kicked up from behind. THey will appear in the centre of the 9 segments only.
     
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